[fixed/closed]Oona, Queen of the Fae too many tokens
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[fixed/closed]Oona, Queen of the Fae too many tokens
by Nexhro » 23 Oct 2014, 01:06
Describe the Bug:
Oona, Queen of the Fae's activated ability puts X tokens onto the battlefield under Oona's controller's control (where X =
), if at least one of the exiled cards is of the chosen color.
Which card did behave improperly ?
Oona, Queen of the Fae
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini5, duel
What exactly should be the correct behavior/interaction ?
Oona, Queen of the Fae's activated ability puts X tokens onto the battlefield under Oona's controller's control, where X is the number of cards of the chosen color exiled by it.
Are any other cards possibly affected by this bug ?
-
Oona, Queen of the Fae's activated ability puts X tokens onto the battlefield under Oona's controller's control (where X =
), if at least one of the exiled cards is of the chosen color.Which card did behave improperly ?
Oona, Queen of the Fae
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini5, duel
What exactly should be the correct behavior/interaction ?
Oona, Queen of the Fae's activated ability puts X tokens onto the battlefield under Oona's controller's control, where X is the number of cards of the chosen color exiled by it.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
Oona1.zip- Choose White for testing
- (4.26 KiB) Downloaded 77 times
Last edited by BAgate on 29 Nov 2014, 22:43, edited 3 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: [confirmed]Oona, Queen of the Fae too many tokens
by BAgate » 23 Oct 2014, 01:11
Confirmed as to your savegame, but it works correctly in a clean game.
Working on: housekeeping and archived reports
Re: [confirmed]Oona, Queen of the Fae too many tokens
by Gargaroz » 10 Nov 2014, 16:30
Well, it has other problems too (it doesn't target at all), all fixed in 92e1da0
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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