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[fixed/closed]Boom // Bust

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[fixed/closed]Boom // Bust

Postby Nexhro » 31 Oct 2014, 02:35

Describe the Bug:
1) There is no mode selection popup when a player clicks on Boom // Bust while having enough mana for Bust available. The client automatically asks for {1} {R} and then prompts the player to target lands.

2) When Boom resolves. the targeted lands are not destroyed.

Which card did behave improperly ?
Boom // Bust

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15 mini5, duel

What exactly should be the correct behavior/interaction ?
A mode selection window pops up when a player clicks on Boom // Bust while having enough mana for Bust available.

Boom resolves as intended.

Are any other cards possibly affected by this bug ?
-
Attachments
BoomBust1.zip
(3.29 KiB) Downloaded 61 times
Last edited by BAgate on 04 Jan 2015, 02:15, edited 5 times in total.
Reason: closed
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Re: [confirmed]Boom // Bust

Postby BAgate » 31 Oct 2014, 04:25

Not exactly, but it is bugged.

Boom doesn't destroy targeted lands.
Menu does pop up, but...
Bust costs 3G instead of 5R, but it does destroy all lands.
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Re: [confirmed]Boom // Bust

Postby Gargaroz » 14 Nov 2014, 02:01

Fixed in 4baa6e2
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [still bugged]Boom // Bust

Postby BAgate » 19 Nov 2014, 02:27

Bust works now, but Boom does not destroy either land targeted.
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Re: [still bugged]Boom // Bust

Postby Gargaroz » 24 Nov 2014, 14:46

Fixed in 37346dc
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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