[fixed/closed]Wheel of Sun and Moon blank cards & opponents
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[fixed/closed]Wheel of Sun and Moon blank cards & opponents
by HarlequinCasts » 04 Nov 2014, 23:56
Describe the Bug:
If you attach your Wheel of Sun and Moon to an opponent, cards that go into their graveyard are put on the bottom of your library.
In the attached save, the opponent has only forests in their library and you have none. At the end of their next turn they will discard several forests. During your next turn just F10 to see you now have forests in your library.
Which card did behave improperly ?
Wheel of Sun and Moon
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m15 mini #5
What exactly should be the correct behavior/interaction ?
Bottom of enchanted players library
Are any other cards possibly affected by this bug ?
NA
If you attach your Wheel of Sun and Moon to an opponent, cards that go into their graveyard are put on the bottom of your library.
In the attached save, the opponent has only forests in their library and you have none. At the end of their next turn they will discard several forests. During your next turn just F10 to see you now have forests in your library.
Which card did behave improperly ?
Wheel of Sun and Moon
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m15 mini #5
What exactly should be the correct behavior/interaction ?
Bottom of enchanted players library
Are any other cards possibly affected by this bug ?
NA
- Attachments
-
wheel of sun.zip- (1.84 KiB) Downloaded 59 times
Last edited by BAgate on 04 Jan 2015, 02:53, edited 7 times in total.
Reason: closed
Reason: closed
-

HarlequinCasts - Posts: 917
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Re: [confirmed]Wheel of Sun and Moon on opponent
by HarlequinCasts » 05 Nov 2014, 01:33
Bug #2:
Having trouble nailing this one down but maybe when this card gets looked at you'll see an issue.
After this card has been in play for a while, I find that somehow completely blank cards are getting inserted into my library. The correct cards are always being shuffled back in, but when I search my library later I see these additional blank cards in there. Early in the match its 1 or 2, and in a longer game I've seen >13 cards.
I believe its possible to draw these cards and they disappear causing your hand count to get out of whack (end of turn you discard down to 6).
Attached screen shot and save file but its corrupted.
Having trouble nailing this one down but maybe when this card gets looked at you'll see an issue.
After this card has been in play for a while, I find that somehow completely blank cards are getting inserted into my library. The correct cards are always being shuffled back in, but when I search my library later I see these additional blank cards in there. Early in the match its 1 or 2, and in a longer game I've seen >13 cards.
I believe its possible to draw these cards and they disappear causing your hand count to get out of whack (end of turn you discard down to 6).
Attached screen shot and save file but its corrupted.
- Attachments
-
wheel blank cards.zip- Corrupted save with blank cards in library
- (5.1 KiB) Downloaded 60 times
-

HarlequinCasts - Posts: 917
- Joined: 07 May 2013, 14:33
- Has thanked: 68 times
- Been thanked: 30 times
Re: [confirmed]Wheel of Sun and Moon blank cards & opponents
by HarlequinCasts » 05 Nov 2014, 16:36
One thing that is easy to reproduce is that sacrificed permanents are put back into the library twice. For example you can see in the screen shot I have two Polluted Delta and two Sakura-Tribe Elder but I only ever used 1 of each. So perhaps sacrificing tokens is a problem? Not sure...
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HarlequinCasts - Posts: 917
- Joined: 07 May 2013, 14:33
- Has thanked: 68 times
- Been thanked: 30 times
Re: [confirmed]Wheel of Sun and Moon blank cards & opponents
by Gargaroz » 14 Nov 2014, 17:02
Fixed in a745442
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: [still bugged]Wheel of Sun and Moon blank cards & oppone
by BAgate » 18 Nov 2014, 23:51
Haven't been able to replicate the blank cards, but if you enchant opponent cards that would go to his gy are put on the bottom of your lib.
Working on: housekeeping and archived reports
Re: [still bugged]Wheel of Sun and Moon blank cards & oppone
by Gargaroz » 24 Nov 2014, 14:12
Fixed in 5f7eb93
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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