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[fixed/closed]Plaguebearer 's targeting system messed

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[fixed/closed]Plaguebearer 's targeting system messed

Postby Aswan jaguar » 05 Nov 2014, 18:20

Describe the Bug:
1- Something is wrong with Plaguebearer targeting system.AI played Rude Awakening and animated his lands(etwine) I targeted with Plaguebearer an AI's land and by "miracle" mine Helimar Excavator got killed and targeted.
1a- The targeting also gets messed: if I use Plaguebearer's ability on Squee, Goblin Nabob double clicking=use autotap mana on Squee,Goblin Nabob it destroys Squee,Goblin Nabob if I use manual tapping clicking once on the target then I get the prompt with paying cost (no prompt with autotap) BUT when the ability goes to stack the target seems to be Plaguebearer 's Legacy card? and so ability resolves doing nothing,probably.(at least this happens in the savegame)
Which card did behave improperly ?
Plaguebearer

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2014/10/20: Conspiracy for the recoding of M15 minipatch 5,duel

What exactly should be the correct behavior/interaction ?
1- Plaguebearer destroys what you target.
1a- No matter if we use auto tap lands or manual lands it targets & destroys the same creature.

Are any other cards possibly affected by this bug ?
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Attachments
plaguebearer-instead of ai kills my own.rar
Both cases savegames are attached.
(5.19 KiB) Downloaded 140 times
Last edited by BAgate on 18 Nov 2014, 23:54, edited 3 times in total.
Reason: closed
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Plaguebearer 's targeting system messed

Postby Gargaroz » 14 Nov 2014, 17:19

It seems that when you manually click on a permanent to get mana, it mess up the targeting array changing some values.
However, fixed in 5fe1b12
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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