It is currently 08 Jul 2021, 05:05
   
Text Size

[fixed/close]Mardu Hordechief triggers when opponent damaged

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed/close]Mardu Hordechief triggers when opponent damaged

Postby stassy » 17 Nov 2014, 10:44

Describe the Bug:
Mardu Hordechief triggers when opponent damaged

Which card did behave improperly ?
Mardu Hordechief

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2014/11/14: Khans of Tarkir,duel

What exactly should be the correct behavior/interaction ?
Mardu Hordechief triggers when owner attacked

Are any other cards possibly affected by this bug ?
-
Attachments
1.zip
(3.18 KiB) Downloaded 80 times
Last edited by BAgate on 30 Dec 2014, 02:57, edited 4 times in total.
Reason: closed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby BAgate » 17 Nov 2014, 12:04

But only triggers for combat damage.
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2445
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby Gargaroz » 24 Nov 2014, 13:16

Guys, either your bug reports doesn't make sense: "Raid" ability is not linked to damage, it only checks if you've attacked.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby Aswan jaguar » 24 Nov 2014, 14:51

That is exactly what they are saying Gargaroz.
You attack with Mardu Hordechiefor any creature (declared as attacker) which gets blocked or destroyed or exiled or whatever and so doesn't deal damage - Raid should trigger because attackers have been declared and then when you cast Mardu Hordechief Raid should put the token in the battlefield BUT it doesn't Raid triggers ONLY if the creature dealt damage to opponent and this is a global bug about Raid.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby Gargaroz » 01 Dec 2014, 17:35

Ok, I've focused the problem but it's still not the one you've described: the problem is that if you attack with only one creature and that creature is removed from play BEFORE you cast a creatures with Raid, Raid won't CIP.
I'll fix that.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby Aswan jaguar » 01 Dec 2014, 18:21

Yes,you are right I retested and indeed the problem is when the attacker is no longer on the battlefield and then you cast a creature with Raid-it will not trigger.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby Nexhro » 01 Dec 2014, 19:22

Aswan jaguar wrote:Yes,you are right I retested and indeed the problem is when the attacker is no longer on the battlefield and then you cast a creature with Raid-it will not trigger.
Which was also reported here.
It's not limited to attacking with one creature, though.
User avatar
Nexhro
 
Posts: 1613
Joined: 23 Jan 2014, 18:08
Location: HRO, UTC +1
Has thanked: 78 times
Been thanked: 103 times

Re: [confirmed]Mardu Hordechief triggers when opponent damag

Postby Gargaroz » 05 Dec 2014, 17:08

Alredy fixed in dev.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7095
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 593 times


Return to Archived Reports

Who is online

Users browsing this forum: Baidu [Spider] and 3 guests


Who is online

In total there are 4 users online :: 1 registered, 0 hidden and 3 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: Baidu [Spider] and 3 guests

Login Form