[fixed/closed]Knightly Valor doesn't produce a knight token.
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[fixed/closed]Knightly Valor doesn't produce a knight token.
by Aquillion » 20 Nov 2014, 03:54
Describe the Bug:
Knightly Valor does not produce a Knight token when it comes into play.
Security Blockade has the same issue; I assume it's related given how similar the two cards are.
Which card did behave improperly ?
Knightly Valor and Security Blockade
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel
What exactly should be the correct behavior/interaction ?
Knightly Valor and Security Blockade should produce a 2/2 Knight token with vigilance upon coming into play.
Are any other cards possibly affected by this bug ?
Security Blockade, as noted. Aside from that, possibly any other cards that produce tokens on coming into play.
Knightly Valor does not produce a Knight token when it comes into play.
Security Blockade has the same issue; I assume it's related given how similar the two cards are.
Which card did behave improperly ?
Knightly Valor and Security Blockade
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel
What exactly should be the correct behavior/interaction ?
Knightly Valor and Security Blockade should produce a 2/2 Knight token with vigilance upon coming into play.
Are any other cards possibly affected by this bug ?
Security Blockade, as noted. Aside from that, possibly any other cards that produce tokens on coming into play.
- Attachments
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Knightly Valor and Security Blockade don't produce knight tokens.zip- (2.82 KiB) Downloaded 64 times
Last edited by BAgate on 04 Jan 2015, 02:11, edited 3 times in total.
Reason: closed
Reason: closed
Re: [confirmed]Knightly Valor doesn't produce a knight token
by BAgate » 20 Nov 2014, 04:05
It actually creates a 2/0 token which immediately dies.
Working on: housekeeping and archived reports
Re: [confirmed]Knightly Valor doesn't produce a knight token
by Gargaroz » 24 Nov 2014, 15:11
Fixed both in 25e79f7
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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