[fixed/closed]Hearth Charm - AI uses with no valid targets.
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[fixed/closed]Hearth Charm - AI uses with no valid targets.
by Aquillion » 20 Nov 2014, 04:04
Describe the Bug:
The AI will attempt to use Hearth Charm's "destroy target artifact creature" mode even if there are no artifact creatures in play. It will then (apparently) cancel it, so nothing actually happens, no mana is spent, and the Hearth Charm remains in its hand, but player gets a popup informing them that the AI cast a Hearth Charm and chose to destroy an artifact.
Which card did behave improperly ?
Hearth Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel
What exactly should be the correct behavior/interaction ?
The AI shouldn't try to use a Hearth Charm mode with no valid targets.
Are any other cards possibly affected by this bug ?
I assume this affects all modal cards with modes that require specific targets.
The AI will attempt to use Hearth Charm's "destroy target artifact creature" mode even if there are no artifact creatures in play. It will then (apparently) cancel it, so nothing actually happens, no mana is spent, and the Hearth Charm remains in its hand, but player gets a popup informing them that the AI cast a Hearth Charm and chose to destroy an artifact.
Which card did behave improperly ?
Hearth Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel
What exactly should be the correct behavior/interaction ?
The AI shouldn't try to use a Hearth Charm mode with no valid targets.
Are any other cards possibly affected by this bug ?
I assume this affects all modal cards with modes that require specific targets.
- Attachments
-
AI tries to use hearth charm to kill artifact creature with none in play.zip- (3.24 KiB) Downloaded 76 times
Last edited by BAgate on 04 Jan 2015, 02:18, edited 3 times in total.
Reason: closed
Reason: closed
Re: [confirmed]Hearth Charm - AI uses with no valid targets.
by Gargaroz » 24 Nov 2014, 15:08
Fixed in 744b8af
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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