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[duplicate]Urza's Factory

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[duplicate]Urza's Factory

Postby Aquillion » 20 Nov 2014, 05:06

Describe the Bug:
The assembly-workers generated by Urza's Factory use the animated Mishra's Factory template. This means that if you view details on them, it will show them as having Mishra's Factory abilities (although they don't actually seem to get them.) Additionally, they appear to count as land, at least to the extent that they stack with your other lands when autosorting your field, instead of with your creatures where they belong.

Which card did behave improperly ?
Urza's Factory

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel

What exactly should be the correct behavior/interaction ?
Urza's Factory should produce generic 2/2 Assembly-Worker creatures with no abilities that are treated like normal generic artifact creatures; mechanically, they don't actually have anything to do with Mishra's Factory aside from the name (and therefore the ability to be pumped by that card.) In particular, they shouldn't count as or stack with your lands, and shouldn't show Mishra's Factory abilities when examining them.

Are any other cards possibly affected by this bug ?
No idea.
Attachments
Urza's Factory generates assembly workers that stack as land and show Mishra's Factor abilities on their display.zip
(4.4 KiB) Downloaded 90 times
Last edited by Aswan jaguar on 20 Nov 2014, 15:33, edited 1 time in total.
Reason: duplicate
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Re: Urza's Factory

Postby Aswan jaguar » 20 Nov 2014, 15:29

This has already been discussed by Devs here:
viewtopic.php?f=86&t=14467&p=152540&hilit=Urza%27s+Factory#p152477
and got probably stuck by Korath's last response to the problems that will be caused by giving it a new csv ID + Korath is absent since then unfortunately. :(
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