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[fixed/closed]Civic Guildmage bounces instead of put on top

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[fixed/closed]Civic Guildmage bounces instead of put on top

Postby Nexhro » 22 Nov 2014, 15:37

Describe the Bug:
1) Civic Guildmage's second activated ability returns the targeted creature to its owner's hand.

2) There is a typo in the mode selection window. The first ability is displayed as "pump power".

Which card did behave improperly ?
Civic Guildmage

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel

What exactly should be the correct behavior/interaction ?
Civic Guildmage's second activated ability puts the targeted creature on top of its owner's library.

The first ability should be labeled "pump toughness" in the mode selection window.

Are any other cards possibly affected by this bug ?
Bug 1 might also affect Shadow Guildmage.

Armorer Guildmage is not affected by bug 2.
Attachments
CivGui1.zip
(4.43 KiB) Downloaded 65 times
Last edited by BAgate on 03 Jan 2015, 11:02, edited 3 times in total.
Reason: closed
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Re: [confirmed]Civic Guildmage bounces instead of putting on

Postby Gargaroz » 27 Nov 2014, 14:56

Fixed in a8b8172
All Mirage's Guildmages went under heavy recoding, so the others bugs are fixed too.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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