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[fixed/closed]Greater Werewolf

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[fixed/closed]Greater Werewolf

Postby Aquillion » 27 Nov 2014, 04:29

Describe the Bug:
In the attached save, when the AI blocks my first-striking creature, it applies its legacy affect to it repeatedly (using a new legacy card each time) until the game runs out of space for new legacy effects, producing repeated error messages. The only way for me to get out of it was to force-kill Manalink.

Which card did behave improperly ?
Greater Werewolf

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel

What exactly should be the correct behavior/interaction ?
Greater Werewolf should only apply its effect once.

Are any other cards possibly affected by this bug ?
No idea.
Attachments
Greater Werewolf applies effect repeatedly.zip
(3.2 KiB) Downloaded 60 times
Last edited by BAgate on 31 Dec 2014, 09:40, edited 3 times in total.
Reason: closed
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Re: Greater Werewolf

Postby Aswan jaguar » 27 Nov 2014, 06:06

Greater Werewolf also produces dump errors at other times.
A dump error when AI assigns Greater Werewolf to block my creature from savegame and then it caused and then it caused the multi legacy and then freeze:
bad parameters | Open
get_card_instance(1, -1)
0: 0x023CC6E8
1: 0x023898CE
2: 0x023982E0
3: 0x02115DEE
4: 0x023BD58F
5: 0x02118306
6: 0x023D7555
7: 0x0239397E
8: 0x004779D9
9: 0x00475EF1
10: 0x02393226
11: 0x02393787
12: 0x004371B4
13: 0x004771F6
14: 0x004B361F
15: 0x0043CD3D
16: 0x004399BD
17: 0x0047902C
18: 0x004946E9
19: 0x7C80B713
---
Trying to squash some bugs and playtesting.
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Re: [confirmed]Greater Werewolf

Postby Gargaroz » 03 Dec 2014, 15:14

Fixed in 7c79b59
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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