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[fixed/closed]Full Moon's Rise

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[fixed/closed]Full Moon's Rise

Postby jl415 » 29 Nov 2014, 16:51

Describe the Bug:
1. Full Moon's Rise regeneration ability is flagged up for use when an AI creature dies.
2. When using Full Moon's Rise regeneration ability the game crashes.

Which card did behave improperly ?
Full Moon's Rise

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, gauntlet

What exactly should be the correct behavior/interaction ?
1. Full Moon's Rise regeneration ability is not flagged up for use when an AI creature dies.
2. When using Full Moon's Rise regeneration ability the game does not crashe.

Are any other cards possibly affected by this bug ?
Unsure

I can't provide a printscreen because the game crashes.
Last edited by BAgate on 31 Dec 2014, 08:37, edited 3 times in total.
Reason: closed
jl415
 
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Re: [confirmed]Full Moon's Rise

Postby Gargaroz » 04 Dec 2014, 14:17

All fixed in 9290341
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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