[fixed/closed]Grenzo, Dungeon Warden bad ability
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[fixed/closed]Grenzo, Dungeon Warden bad ability
by Nexhro » 05 Dec 2014, 21:25
Describe the Bug:
1) When Grenzo, Dungeon Warden's activated ability resolves, the top card of its controller's library is put into that player's graveyard.
2) If that card is a creature card with power less than or equal to Grenzo's power, it is not put onto the battlefield.
Which card did behave improperly ?
Grenzo, Dungeon Warden
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, gauntlet
What exactly should be the correct behavior/interaction ?
When Grenzo, Dungeon Warden's activated ability resolves, the bottom card of its controller's library is put into that player's graveyard.
If that card is a creature card with power less than or equal to Grenzo's power, it is put onto the battlefield.
Are any other cards possibly affected by this bug ?
-
1) When Grenzo, Dungeon Warden's activated ability resolves, the top card of its controller's library is put into that player's graveyard.
2) If that card is a creature card with power less than or equal to Grenzo's power, it is not put onto the battlefield.
Which card did behave improperly ?
Grenzo, Dungeon Warden
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, gauntlet
What exactly should be the correct behavior/interaction ?
When Grenzo, Dungeon Warden's activated ability resolves, the bottom card of its controller's library is put into that player's graveyard.
If that card is a creature card with power less than or equal to Grenzo's power, it is put onto the battlefield.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
Grenzo1.zip- (4.73 KiB) Downloaded 72 times
Last edited by BAgate on 09 Apr 2015, 09:30, edited 6 times in total.
Reason: closed
Reason: closed
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Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
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Re: [confirmed]Grenzo, Dungeon Warden bad ability
by Gargaroz » 07 Dec 2014, 13:17
All fixed in 3194816
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [fixed/closed]Grenzo, Dungeon Warden bad ability
by Nexhro » 04 Jan 2015, 02:07
This was closed, but Grenzo still doesn't work properly:
Creatures with power equal to Grenzo's remain in the graveyard when they're put there by Grenzo's ability. Creatures with power less than Grenzo's are returned as intended, though.
Creatures with power equal to Grenzo's remain in the graveyard when they're put there by Grenzo's ability. Creatures with power less than Grenzo's are returned as intended, though.
-

Nexhro - Posts: 1613
- Joined: 23 Jan 2014, 18:08
- Location: HRO, UTC +1
- Has thanked: 78 times
- Been thanked: 103 times
Re: [still bugged]Grenzo, Dungeon Warden bad ability
by Gargaroz » 10 Feb 2015, 16:37
Fixed in 576934f
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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