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[fixed/close]Spear of Heliod activated on turns after damage

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[fixed/close]Spear of Heliod activated on turns after damage

Postby Nexhro » 07 Dec 2014, 04:24

I thought I had reported this before, but couldn't find the old thread. Must be part of BAgate's scheming... That last glass of Lagavulin revealed to me that it's highly likely they deleted it to spite me.

Describe the Bug:
Spear of Heliod's activated ability can be activated (to destroy a creature that has dealt damage to Spear's controller) on any turn after a given creature has dealt damage to its controller.

Example: I attack AI with Raging Goblin which deals one damage to AI and pass the turn. On its turn, the AI activates Spear to destroy the Goblin.

Which card did behave improperly ?
Spear of Heliod

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
KOT, duel

What exactly should be the correct behavior/interaction ?
Spear can only be activated on the turn during which damage has been dealt to its controller by the target of the ability.

Are any other cards possibly affected by this bug ?
-
Attachments
SpeOHel1.zip
(3.58 KiB) Downloaded 88 times
Last edited by BAgate on 29 Dec 2014, 08:02, edited 3 times in total.
Reason: closed
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Re: [confirmed]Spear of Heliod activated on turns after dama

Postby BAgate » 07 Dec 2014, 10:43

Affects Giltspire Avenger as well.

And no scheming. There have been a bazillion reports on Spear of Heliod, but this one I don't recall. Of course alcohol never lies, so...
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Re: [confirmed]Spear of Heliod activated on turns after dama

Postby Gargaroz » 07 Dec 2014, 15:33

Global bug. Fixed in 9dc57ec
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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