[fixed/closed]Caged Sun doesn't work
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[fixed/closed]Caged Sun doesn't work
by Nexhro » 21 Dec 2014, 14:20
Describe the Bug:
Neither do creatures of the color chosen for Caged Sun and controlled by Sun's controller get +1/+1, nor do lands controlled by that player produce an additional mana when they're tapped for mana of the chosen color.
Which card did behave improperly ?
Caged Sun
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
C14U, duel
What exactly should be the correct behavior/interaction ?
Creatures of the color chosen for Caged Sun and controlled by Caged Sun's controller get +1/+1 and lands controlled by that player produce an additional mana when they're tapped for mana of the chosen color.
Are any other cards possibly affected by this bug ?
-
Neither do creatures of the color chosen for Caged Sun and controlled by Sun's controller get +1/+1, nor do lands controlled by that player produce an additional mana when they're tapped for mana of the chosen color.
Which card did behave improperly ?
Caged Sun
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
C14U, duel
What exactly should be the correct behavior/interaction ?
Creatures of the color chosen for Caged Sun and controlled by Caged Sun's controller get +1/+1 and lands controlled by that player produce an additional mana when they're tapped for mana of the chosen color.
Are any other cards possibly affected by this bug ?
-
- Attachments
-
CagedSun1.zip- (3.59 KiB) Downloaded 100 times
Last edited by BAgate on 28 Mar 2015, 02:15, edited 3 times in total.
Reason: closed
Reason: closed
-

Nexhro - Posts: 1613
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Re: [confirmed]Caged Sun doesn't work
by BAgate » 21 Dec 2014, 20:57
Recent change here.
Partilly works, just colors are wrong.
Choose:
Black - affects blue
Blue - affects red
Green - nothing
White - nothing
Red - nothing
Partilly works, just colors are wrong.
Choose:
Black - affects blue
Blue - affects red
Green - nothing
White - nothing
Red - nothing
Working on: housekeeping and archived reports
Re: [confirmed]Caged Sun doesn't work
by Gargaroz » 27 Dec 2014, 14:52
Fixed in 44c7392
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirmed]Caged Sun doesn't work
by RanDomino » 14 Mar 2015, 20:31
FWIW it seems that at least some of the "nothing" colors might be artifacts/colorless. I played an Iona set to Green, debug-buried the AI's hand and nonland permanents, and then filled its hand with a bunch of random artifacts and Eldrazi that it could otherwise cast, and it didn't cast any of them. Then I buried the Iona and it started playing them.BAgate wrote:Recent change here.
Partilly works, just colors are wrong.
Choose:
Black - affects blue
Blue - affects red
Green - nothing
White - nothing
Red - nothing
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