[fixed/closed]Rusted Relic
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[fixed/closed]Rusted Relic
by RanDomino » 22 Mar 2015, 05:35
Describe the Bug:
Rusted Relic frequently crashes when trying to calculate metalcraft. It seems to happen most often when it animates after having been animated and then being turned off.
Also, it seems to not get splicer bonuses (Wing Splicer, Blade Splicer) while active, despite being a golem. According to Extinction, it doesn't have a creature type.
Which card did behave improperly ?
Rusted Relic
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014 Urzas
What exactly should be the correct behavior/interaction ?
It shouldn't crash and it should get counted as a golem.
Are any other cards possibly affected by this bug ?
Probably not
Rusted Relic frequently crashes when trying to calculate metalcraft. It seems to happen most often when it animates after having been animated and then being turned off.
Also, it seems to not get splicer bonuses (Wing Splicer, Blade Splicer) while active, despite being a golem. According to Extinction, it doesn't have a creature type.
Which card did behave improperly ?
Rusted Relic
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014 Urzas
What exactly should be the correct behavior/interaction ?
It shouldn't crash and it should get counted as a golem.
Are any other cards possibly affected by this bug ?
Probably not
Last edited by BAgate on 26 Mar 2015, 02:35, edited 3 times in total.
Reason: closed
Reason: closed
Re: [confirmed]Rusted Relic
by BAgate » 22 Mar 2015, 10:43
Didn't get a crash, although that may be random. But the creature type issue is confirmed.
Working on: housekeeping and archived reports
Re: [confirmed]Rusted Relic
by RanDomino » 22 Mar 2015, 14:15
I'm getting a crash consistently when it turns on after turning off after turning on.
Re: [confirmed]Rusted Relic
by BAgate » 22 Mar 2015, 14:39
Nope. It turned on, then off, then on without a crash for me.
Edit: if there are turns in between the turning on and off then I get a crash.
Edit: if there are turns in between the turning on and off then I get a crash.
Working on: housekeeping and archived reports
Re: [confirmed]Rusted Relic
by RanDomino » 23 Mar 2015, 15:41
Ah, yes, that's it. It doesn't crash if it turns off and then turns back on on the same turn, but it does if it turns off and then turns on on a later turn.
Re: [confirmed]Rusted Relic
by Gargaroz » 24 Mar 2015, 15:56
Fixed in 3dc330c
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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