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[fixed/closed]Makeshift Mannequin-cipher ability

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[fixed/closed]Makeshift Mannequin-cipher ability

Postby Aswan jaguar » 30 Jul 2015, 18:41

Describe the Bug:
I had in play a Rakdos Guildmage animated by Makeshift Mannequin and I had encoded on it Mental Vapors.I dealt combat damage with Rakdos Guildmage encoded Mental Vapors triggered I used the trigger and copied Mental Vapors it resolved AI discarded a card and then Rakdos Guildmage went to graveyard! But what targeted animated by Makeshift Mannequin Rakdos Guildmage?

Which card did behave improperly ?
Makeshift Mannequin,cipher ability?

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2015/3/25: Fate Reforged,duel

What exactly should be the correct behavior/interaction ?
A Rakdos Guildmage animated by Makeshift Mannequin that is encoded by cipher ability e.g. Mental Vapors.If it deals combat damage and the encoded Mental Vapors triggers and use the trigger and copy Mental Vapors AI discards a card and Rakdos Guildmage doesn't go to graveyard as he isn't targeted by an a ability.

Are any other cards possibly affected by this bug ?
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Attachments
mannequin-shifer.rar
(1.71 KiB) Downloaded 171 times
Last edited by Aswan jaguar on 20 Apr 2018, 13:54, edited 6 times in total.
Reason: fixed/closed in dev
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Makeshift Mannequin-cipher ability

Postby Gargaroz » 08 Apr 2016, 16:09

I really don't know, but Cipher has some problems some probably is that the culprit. It's already fixed on dev.
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Re: [still bugged]Makeshift Mannequin-cipher ability

Postby BAgate » 27 Aug 2016, 05:48

Triggering a ciphered ability still causes a Makeshift Mannequin animated crit to die.
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Re: [still bugged]Makeshift Mannequin-cipher ability

Postby Gargaroz » 19 Sep 2016, 20:21

Finally found the culprit: it was the "cipher legacy". Fixed in f16a4e1
There are probably lots of other effects that interacts badly with Makeshift Mannequin death effect...
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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