It is currently 08 Jul 2021, 04:44
   
Text Size

[fixed/closed]AI's Barrin's Spite crash

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed/closed]AI's Barrin's Spite crash

Postby Aswan jaguar » 29 Sep 2015, 14:02

Describe the Bug:
AI had on his hand Barrin's Spite,Breakthrough,Recurring Insight,Dream Fracture and on AI's first main phase I got this parameters error:
bad parameters | Open
get_card_instance(-1, -1)
0: 0x023EE088
1: 0x023A899E
2: 0x023C06AC
3: 0x02155C70
4: 0x004018E0
5: 0x00435BCF
6: 0x004368C6
7: 0x023B10CC
8: 0x0043BFAA
9: 0x004399BD
10: 0x0047902C
11: 0x004946E9
12: 0x7C80B729

followed by this error:
2015-09-27_162301.jpg

and then a crash.
I removed all other cards from AI's hand except Barrin's Spite and the bug still persisted so it strongly seems this is the problem.And the problem most probably is that I had 2 cards on the battlefield(Barrin's Spite needs 2 creatures of the same player)but AI didn't I debugged a 2nd creature for AI before AI's first main phase and as I suspected AI indeed cast Barrin's Spite with success this time on me.So it seems the card checks if both players have 2 cards on battlefield while targets one and crash?

Which card did behave improperly ?
Barrin's Spite - AI at least.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2015/3/25: Fate Reforged,duel

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
-
Last edited by BAgate on 27 Dec 2015, 05:32, edited 4 times in total.
Reason: closed
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 7450
Joined: 13 May 2010, 12:17
Has thanked: 639 times
Been thanked: 351 times

Re: [confirmed]AI's Barrin's Spite crash

Postby BAgate » 30 Sep 2015, 16:42

Some quick testing suggests the issue only arises when one player has >=2 crits and the other has 1 crit. When AI had 0 crits and I had 2 he cast Barrin's Spite with no issue, same if he had 2 crits and I had 2 crits. But when I had 2 and he had 1 it crashed.
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2445
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times

Re: [confirmed]AI's Barrin's Spite crash

Postby Korath » 27 Nov 2015, 15:00

A much easier and consistent repo is to cast it yourself when the bf looks like that, targeting the lonely creature. Fixed 4d86d78.
User avatar
Korath
DEVELOPER
 
Posts: 3522
Joined: 02 Jun 2013, 05:57
Has thanked: 491 times
Been thanked: 1037 times

Re: [fixed]AI's Barrin's Spite crash

Postby BAgate » 26 Dec 2015, 03:40

It works and doesn't crash, but I have to ask. When Barrin's Spite is cast by AI and I am asked to sac a creature, why is there an untargetable sign on the AI's creatures? I understand my creatures that weren't chosen, but the AI's seems like overkill.
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2445
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times

Re: [fixed]AI's Barrin's Spite crash

Postby Korath » 27 Dec 2015, 05:00

I'm calling somebody else's problem. At least 3/4 of the uses of the no-target sign in Manalink are incorrect, and 3/4 of the remainder are redundant; it's not going to be me that fixes them.
User avatar
Korath
DEVELOPER
 
Posts: 3522
Joined: 02 Jun 2013, 05:57
Has thanked: 491 times
Been thanked: 1037 times


Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 4 guests

cron

Who is online

In total there are 4 users online :: 0 registered, 0 hidden and 4 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 4 guests

Login Form