[fixed/close]Drudge Spell names tokens and doesn't bury them
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[fixed/close]Drudge Spell names tokens and doesn't bury them
by Korath » 10 Oct 2015, 11:41
Describe the Bug:
A) Drudge Spell makes Drudge Skeleton tokens instead of plain Skeleton tokens. (Which matters for things like Echoing Decay.)
B) Drudge Spell doesn't bury anything when it leaves the battlefield. Plus, looking at the source, it looks like it's attempting to kill only tokens that it made itself, and it's trying to sac them instead of burying.
Which card did behave improperly ?
Drudge Spell.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
FRF.
What exactly should be the correct behavior/interaction ?
It should make Skeleton tokens named Skeleton. There's artwork in the standard install, but no ct_all.csv row (which I'll handle added in commit 92212f1).
It should bury all tokens with subtype Skeleton when it leaves play.
Are any other cards possibly affected by this bug ?
It seems unlikely.
A) Drudge Spell makes Drudge Skeleton tokens instead of plain Skeleton tokens. (Which matters for things like Echoing Decay.)
B) Drudge Spell doesn't bury anything when it leaves the battlefield. Plus, looking at the source, it looks like it's attempting to kill only tokens that it made itself, and it's trying to sac them instead of burying.
Which card did behave improperly ?
Drudge Spell.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
FRF.
What exactly should be the correct behavior/interaction ?
It should make Skeleton tokens named Skeleton. There's artwork in the standard install, but no ct_all.csv row (
It should bury all tokens with subtype Skeleton when it leaves play.
Are any other cards possibly affected by this bug ?
It seems unlikely.
- Attachments
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drudge-spell.zip- (2.5 KiB) Downloaded 76 times
Last edited by BAgate on 26 Dec 2015, 04:30, edited 3 times in total.
Reason: closed
Reason: closed
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Korath - DEVELOPER
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Re: [confirmed]Drudge Spell names tokens and doesn't bury th
by Korath » 24 Nov 2015, 06:22
Fixed 5f96357.
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Korath - DEVELOPER
- Posts: 3522
- Joined: 02 Jun 2013, 05:57
- Has thanked: 491 times
- Been thanked: 1037 times
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