[fixed/closed]Lion's Eye Diamond activates as mana source
Describe the Bug:
A. Bad: You can sac Lion's Eye Diamond for mana while paying for a spell on the stack.
B. Good: That spell doesn't actually get cast, at least.
C. Bad: You don't get the mana from the LED, though.
Which card did behave improperly ?
LED.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
FRF.
What exactly should be the correct behavior/interaction ?
It shouldn't light up as activateable during charge_mana(), nor do anything if you click on it anyway; this fixes A, and completely bypasses B and C.
Are any other cards possibly affected by this bug ?
Charmed Pendant, Grinning Ignus, Mana Bloom, Wall of Roots, and Manaforge Cinder all have restrictions on when you can activate them for mana, listed in order of decreasing similarity to Lion's Eye Diamond's. I haven't tested any of them.
(And here I was hoping I wouldn't have to figure out how to implement this myself, let alone teach the AI to sac it in response to card draw, especially draw-7s.)
A. Bad: You can sac Lion's Eye Diamond for mana while paying for a spell on the stack.
B. Good: That spell doesn't actually get cast, at least.
C. Bad: You don't get the mana from the LED, though.
Which card did behave improperly ?
LED.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
FRF.
What exactly should be the correct behavior/interaction ?
It shouldn't light up as activateable during charge_mana(), nor do anything if you click on it anyway; this fixes A, and completely bypasses B and C.
Are any other cards possibly affected by this bug ?
Charmed Pendant, Grinning Ignus, Mana Bloom, Wall of Roots, and Manaforge Cinder all have restrictions on when you can activate them for mana, listed in order of decreasing similarity to Lion's Eye Diamond's. I haven't tested any of them.
(And here I was hoping I wouldn't have to figure out how to implement this myself, let alone teach the AI to sac it in response to card draw, especially draw-7s.)