[fixed/closed]Send to Sleep - bad spell mastery
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Send to Sleep - bad spell mastery
by Aswan jaguar » 11 Feb 2016, 17:39
Describe the Bug:
Send to Sleep if cast and you have 2 or more instants or & sorceries in your graveyard so spell mastery triggers only the first creature you target gets tapped and gets 2 legacy cards to remain tapped at next controller's untap phase.
If cast without spell mastery works fine.
Which card did behave improperly ?
Send to Sleep
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
Send to Sleep
Are any other cards possibly affected by this bug ?
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Send to Sleep if cast and you have 2 or more instants or & sorceries in your graveyard so spell mastery triggers only the first creature you target gets tapped and gets 2 legacy cards to remain tapped at next controller's untap phase.
If cast without spell mastery works fine.
Which card did behave improperly ?
Send to Sleep
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
Send to Sleep
Are any other cards possibly affected by this bug ?
-
- Attachments
-
send to sleep-target 2 only first was tapped.rar- (2.24 KiB) Downloaded 78 times
Last edited by BAgate on 04 Sep 2016, 05:46, edited 3 times in total.
Reason: closed
Reason: closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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