[fixed/closed]Ulamog's Nullifier no counter
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[fixed/closed]Ulamog's Nullifier no counter
by Aswan jaguar » 29 Feb 2016, 16:30
Describe the Bug:
1- I cast Ulamog's Nullifier in response to AI casting Shambling Striker and although there were 2 cards in opponents exile zone I wasn't prompt if I wanted to counter the spell (may),the spell wasn't countered the 2 cards remained in exile.
2- The only time I managed to counter a spell with Ulamog's Nullifier it was a sorcery = Earthen Arms and there were no cards in opponent's exile zone.It didn't work for instant or creature.
Which card did behave improperly ?
Ulamog's Nullifier
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
1- If Ulamog's Nullifier is played as a counterspell and there are at least 2 cards in opponent's exile you are prompt if you want to put 2 cards from exile to opponent's graveyard and if you do the spell is countered if you don't or there aren't 2+ cards the spell doesn't get countered.
2- Ulamog's Nullifier can counter any spell if you put two cards your opponents own from exile into their owners' graveyards.
Are any other cards possibly affected by this bug ?
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1- I cast Ulamog's Nullifier in response to AI casting Shambling Striker and although there were 2 cards in opponents exile zone I wasn't prompt if I wanted to counter the spell (may),the spell wasn't countered the 2 cards remained in exile.
2- The only time I managed to counter a spell with Ulamog's Nullifier it was a sorcery = Earthen Arms and there were no cards in opponent's exile zone.It didn't work for instant or creature.
Which card did behave improperly ?
Ulamog's Nullifier
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
1- If Ulamog's Nullifier is played as a counterspell and there are at least 2 cards in opponent's exile you are prompt if you want to put 2 cards from exile to opponent's graveyard and if you do the spell is countered if you don't or there aren't 2+ cards the spell doesn't get countered.
2- Ulamog's Nullifier can counter any spell if you put two cards your opponents own from exile into their owners' graveyards.
Are any other cards possibly affected by this bug ?
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- Attachments
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ulamog's nullifier no counter.rar- one savegame that counters one that doesn't
- (7.1 KiB) Downloaded 67 times
Last edited by BAgate on 03 Sep 2016, 18:55, edited 3 times in total.
Reason: closed
Reason: closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Ulamog's Nullifier no counter
by Korath » 02 Mar 2016, 11:25
I don't see how it could have possibly worked against Earthen Arms.
Fixed in f1cabad, though like Mystic Snake and all similar cards in Manalink, it'll only work if it's actually cast, not just put onto the battlefield.
Fixed in f1cabad, though like Mystic Snake and all similar cards in Manalink, it'll only work if it's actually cast, not just put onto the battlefield.
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Korath - DEVELOPER
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Re: [fixed]Ulamog's Nullifier no counter
by Aswan jaguar » 02 Mar 2016, 15:43
Damn and I can't accuse drinking for this,I was sober.Korath wrote:I don't see how it could have possibly worked against Earthen Arms.
Should we leave this open for this bug?I can't find a duplicate at least for Mystic Snake.Korath wrote:Fixed in f1cabad, though like Mystic Snake and all similar cards in Manalink, it'll only work if it's actually cast, not just put onto the battlefield.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
- Has thanked: 639 times
- Been thanked: 351 times
Re: [fixed]Ulamog's Nullifier no counter
by Korath » 02 Mar 2016, 16:03
It's a direct result of the contortions made to get it to work at interrupt speed the same as "normal" counterspells. Once those are cast at instant speed and can target anything on the stack, instead of just the spell on top of the stack as it's being put there, Mystic Snake turns into a minor variant of Uktabi Orangutan.
"Get rid of interrupt timing" would be a valid bug, but this card really isn't a good example for it.
"Get rid of interrupt timing" would be a valid bug, but this card really isn't a good example for it.
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Korath - DEVELOPER
- Posts: 3522
- Joined: 02 Jun 2013, 05:57
- Has thanked: 491 times
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