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[duplicate]AI error/crash=Ruin Processor

PostPosted: 12 Mar 2016, 08:56
by Aswan jaguar
Describe the Bug:
AI's turn it crashes before 1st main phase.I can't find what causes it.If I debug out of AI's hand all spells it doesn't crash but when I debug 1 by 1 all spells it still crashes.At least for the first time along with the *_app.combat.txt I have included the message error report.(just figured how to find it).

Code: Select all
Event Type:   Error
Event Source:   Application Error
Event Category:   None
Event ID:   1000
Date:      12/3/2016
Time:      10:29:13 πμ
User:      N/A
Computer:   ASWAN_JAGUAR
Description:
Faulting application magic.exe, version 7.0.0.0, faulting module unknown, version 0.0.0.0, fault address 0x00000000.

For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.
Data:
0000: 41 70 70 6c 69 63 61 74   Applicat
0008: 69 6f 6e 20 46 61 69 6c   ion Fail
0010: 75 72 65 20 20 6d 61 67   ure  mag
0018: 69 63 2e 65 78 65 20 37   ic.exe 7
0020: 2e 30 2e 30 2e 30 20 69   .0.0.0 i
0028: 6e 20 75 6e 6b 6e 6f 77   n unknow
0030: 6e 20 30 2e 30 2e 30 2e   n 0.0.0.
0038: 30 20 61 74 20 6f 66 66   0 at off
0040: 73 65 74 20 30 30 30 30   set 0000
0048: 30 30 30 30 0d 0a         0000..
ffff_appcombat.txt | Open
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="Magic.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="CardArtLib.dll" SIZE="1063559" CHECKSUM="0x9955B57F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x105A76" LINKER_VERSION="0x10000" LINK_DATE="01/14/2016 05:29:47" UPTO_LINK_DATE="01/14/2016 05:29:47" />
<MATCHING_FILE NAME="cdtools.dll" SIZE="75264" CHECKSUM="0xAC82C02" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="03/24/1998 16:21:02" UPTO_LINK_DATE="03/24/1998 16:21:02" />
<MATCHING_FILE NAME="csv2dat.exe" SIZE="4608" CHECKSUM="0x81FB8DD5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="11/01/2014 00:34:40" UPTO_LINK_DATE="11/01/2014 00:34:40" />
<MATCHING_FILE NAME="ct2exe.exe" SIZE="4608" CHECKSUM="0x7F034A2E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="12/29/2011 19:32:53" UPTO_LINK_DATE="12/29/2011 19:32:53" />
<MATCHING_FILE NAME="Deck.exe" SIZE="16429" CHECKSUM="0x20A9117" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="03/21/1997 19:10:14" UPTO_LINK_DATE="03/21/1997 19:10:14" />
<MATCHING_FILE NAME="Deckdll.dll" SIZE="84992" CHECKSUM="0x494558F0" BIN_FILE_VERSION="7.0.0.1" BIN_PRODUCT_VERSION="2.0.0.0" PRODUCT_VERSION="2.0" FILE_DESCRIPTION="DeckBuilder DLL" COMPANY_NAME="MicroProse Software" PRODUCT_NAME="Manalink 2.0 DeckBuilder*ProductVersion" FILE_VERSION="7.0.0.1" ORIGINAL_FILENAME="DeckDLL.dll" INTERNAL_NAME="DeckDLL" LEGAL_COPYRIGHT="Copyright (c) 1996-2012" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.0.0.1" UPTO_BIN_PRODUCT_VERSION="2.0.0.0" LINK_DATE="11/02/2014 03:42:09" UPTO_LINK_DATE="11/02/2014 03:42:09" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="Drawcardlib.dll" SIZE="276197" CHECKSUM="0x6FFC127A" MODULE_TYPE="WIN32" PE_CHECKSUM="0x50752" LINKER_VERSION="0x10000" LINK_DATE="01/14/2016 05:29:38" UPTO_LINK_DATE="01/14/2016 05:29:38" />
<MATCHING_FILE NAME="FaceMaker-nores.exe" SIZE="70656" CHECKSUM="0x8B878529" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/02/1997 22:03:37" UPTO_LINK_DATE="09/02/1997 22:03:37" />
<MATCHING_FILE NAME="FaceMaker.exe" SIZE="70656" CHECKSUM="0x8B878529" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="09/02/1997 22:03:37" UPTO_LINK_DATE="09/02/1997 22:03:37" />
<MATCHING_FILE NAME="image.dll" SIZE="47104" CHECKSUM="0x20A30450" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="01/16/2012 23:37:09" UPTO_LINK_DATE="01/16/2012 23:37:09" />
<MATCHING_FILE NAME="Magic.exe" SIZE="3186688" CHECKSUM="0x479F319" BIN_FILE_VERSION="7.0.0.0" BIN_PRODUCT_VERSION="2.0.0.0" PRODUCT_VERSION="2.00 alpha" FILE_DESCRIPTION="Magic:The Gathering - Manalink v2.00 alpha" PRODUCT_NAME="Magic: The Gathering - Manalink" FILE_VERSION="7.00 alpha" ORIGINAL_FILENAME="magic.exe" INTERNAL_NAME="alpha" LEGAL_COPYRIGHT="Copyright (c) 2004" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.0.0.0" UPTO_BIN_PRODUCT_VERSION="2.0.0.0" LINK_DATE="06/21/2011 02:20:48" UPTO_LINK_DATE="06/21/2011 02:20:48" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="MagSnd.dll" SIZE="25088" CHECKSUM="0x50BAF243" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="04/11/1997 19:21:24" UPTO_LINK_DATE="04/11/1997 19:21:24" />
<MATCHING_FILE NAME="magvid.dll" SIZE="45056" CHECKSUM="0xBC4A82B5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="04/11/1997 19:20:05" UPTO_LINK_DATE="04/11/1997 19:20:05" />
<MATCHING_FILE NAME="Manalink.exe" SIZE="69632" CHECKSUM="0xD7BABD7D" BIN_FILE_VERSION="7.0.0.0" BIN_PRODUCT_VERSION="2.0.0.0" PRODUCT_VERSION="2.0 alpha" FILE_DESCRIPTION="ManaLink" PRODUCT_NAME="ManaLink 2.0 alpha" FILE_VERSION="7.00" ORIGINAL_FILENAME="ManaLink.exe" INTERNAL_NAME="alpha" LEGAL_COPYRIGHT="(c) 2004" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.0.0.0" UPTO_BIN_PRODUCT_VERSION="2.0.0.0" LINK_DATE="07/12/2050 11:06:34" UPTO_LINK_DATE="07/12/2050 11:06:34" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="ManalinkEh.dll" SIZE="6226519" CHECKSUM="0x7F5BD518" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5FF2CA" LINKER_VERSION="0x10000" LINK_DATE="01/15/2016 01:52:05" UPTO_LINK_DATE="01/15/2016 01:52:05" />
<MATCHING_FILE NAME="ManalinkEx.dll" SIZE="8206" CHECKSUM="0x3D47E250" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2356" LINKER_VERSION="0x10000" LINK_DATE="12/29/2015 04:24:21" UPTO_LINK_DATE="12/29/2015 04:24:21" />
<MATCHING_FILE NAME="Shandalar.exe" SIZE="1753088" CHECKSUM="0x239CB5ED" BIN_FILE_VERSION="6.1.0.0" BIN_PRODUCT_VERSION="6.1.0.0" PRODUCT_VERSION="6.1" FILE_DESCRIPTION="Magic:The Gathering Duel" COMPANY_NAME="MicroProse" PRODUCT_NAME="MTG Duel" FILE_VERSION="6.1" ORIGINAL_FILENAME="duel.exe" INTERNAL_NAME="duel" LEGAL_COPYRIGHT="Copyright © 1996" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.1.0.0" UPTO_BIN_PRODUCT_VERSION="6.1.0.0" LINK_DATE="03/24/1998 16:38:05" UPTO_LINK_DATE="03/24/1998 16:38:05" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="Statwin.dll" SIZE="55808" CHECKSUM="0xAFFB67ED" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="05/01/1997 17:03:08" UPTO_LINK_DATE="05/01/1997 17:03:08" />
<MATCHING_FILE NAME="zlib.dll" SIZE="141312" CHECKSUM="0x67807A17" BIN_FILE_VERSION="1.2.5.0" BIN_PRODUCT_VERSION="1.2.5.0" FILE_DESCRIPTION="zlib data compression and ZIP file I/O library" PRODUCT_NAME="ZLib.DLL" FILE_VERSION="1.2.5" ORIGINAL_FILENAME="zlib.dll" INTERNAL_NAME="zlib" LEGAL_COPYRIGHT="(C) 1995-2010 Jean-loup Gailly &amp; Mark Adler" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x10018" UPTO_BIN_FILE_VERSION="1.2.5.0" UPTO_BIN_PRODUCT_VERSION="1.2.5.0" LINK_DATE="05/09/2010 22:54:16" UPTO_LINK_DATE="05/09/2010 22:54:16" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="deckdll-hack-for-enchantments-tribal-shrine-snow\DeckDLL.dll" SIZE="84992" CHECKSUM="0x494558F0" BIN_FILE_VERSION="7.0.0.1" BIN_PRODUCT_VERSION="2.0.0.0" PRODUCT_VERSION="2.0" FILE_DESCRIPTION="DeckBuilder DLL" COMPANY_NAME="MicroProse Software" PRODUCT_NAME="Manalink 2.0 DeckBuilder*ProductVersion" FILE_VERSION="7.0.0.1" ORIGINAL_FILENAME="DeckDLL.dll" INTERNAL_NAME="DeckDLL" LEGAL_COPYRIGHT="Copyright (c) 1996-2012" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.0.0.1" UPTO_BIN_PRODUCT_VERSION="2.0.0.0" LINK_DATE="11/02/2014 03:42:09" UPTO_LINK_DATE="11/02/2014 03:42:09" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="magic_updater\csv2dat.exe" SIZE="4608" CHECKSUM="0x81FB8DD5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="11/01/2014 00:34:40" UPTO_LINK_DATE="11/01/2014 00:34:40" />
<MATCHING_FILE NAME="magic_updater\ct2exe.exe" SIZE="4608" CHECKSUM="0x7F034A2E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="12/29/2011 19:32:53" UPTO_LINK_DATE="12/29/2011 19:32:53" />
<MATCHING_FILE NAME="Savegame\DeckDLL.dll" SIZE="84992" CHECKSUM="0x494558F0" BIN_FILE_VERSION="7.0.0.1" BIN_PRODUCT_VERSION="2.0.0.0" PRODUCT_VERSION="2.0" FILE_DESCRIPTION="DeckBuilder DLL" COMPANY_NAME="MicroProse Software" PRODUCT_NAME="Manalink 2.0 DeckBuilder*ProductVersion" FILE_VERSION="7.0.0.1" ORIGINAL_FILENAME="DeckDLL.dll" INTERNAL_NAME="DeckDLL" LEGAL_COPYRIGHT="Copyright (c) 1996-2012" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="7.0.0.1" UPTO_BIN_PRODUCT_VERSION="2.0.0.0" LINK_DATE="11/02/2014 03:42:09" UPTO_LINK_DATE="11/02/2014 03:42:09" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="src\yasm.exe" SIZE="622080" CHECKSUM="0x5FEE18D1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x9B118" LINKER_VERSION="0x0" LINK_DATE="08/07/2010 18:53:10" UPTO_LINK_DATE="08/07/2010 18:53:10" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>


2016-03-12_104434.jpg

Which card did behave improperly ?
-

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
-

Re: [confirmed]AI error/crash

PostPosted: 14 Mar 2016, 00:30
by Korath
Duplicate. The second card from the top of the AI's library at the beginning of that turn is a Ruin Processor. It's not immediately obvious what the AI is doing during speculation that lets it draw a second time that turn, but that's what crashes it.

Fixable by setting Ruin Processor's Code Address in ct_all.csv to 0x200de7d and rebuilding Cards.dat, by the way, if you're comfortable doing that.