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[duplicate]AI-Crushing Vines crashes if no flier & artifact

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[duplicate]AI-Crushing Vines crashes if no flier & artifact

Postby Aswan jaguar » 07 Aug 2018, 12:30

Describe the Bug:
Crushing Vines crashes if cast by AI and if the player whose targeted flier or artifact doesn't have both a flier and an artifact.
error | Open
bad parameters
get_card_instance(-1, -1)
0: 0x0247CE18
1: 0x024A4FDE
2: 0x024D8651
3: 0x02481DB0
4: 0x02483747
5: 0x02483911
6: 0x024EC735
7: 0x024D745D
8: 0x024D7FC4
9: 0x024D8B79
10: 0x024AB33C
11: 0x004368F9
12: 0x024D84B0
13: 0x00475CBF
14: 0x024D76FF
15: 0x024D7D97
16: 0x004371B4
17: 0x00477CED
18: 0x024A6E98
19: 0x02481E17
20: 0x02483747
21: 0x02483911
22: 0x024EC735
23: 0x024D745D
24: 0x024D7BB3
25: 0x004368C6
26: 0x024ADF57
27: 0x0043BFAA
28: 0x004399BD
29: 0x0047902C

Which card did behave improperly?
Crushing Vines

Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel

What exactly should be the correct behavior/interaction?
Crushing Vines:
Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

Are any other cards possibly affected by this bug?
-
Attachments
crushing vines if flier but no artifact crash.rar
savegame
(1.71 KiB) Downloaded 26 times
Last edited by Aswan jaguar on 26 Jul 2019, 12:44, edited 1 time in total.
Reason: duplicate
---
Trying to squash some bugs and playtesting.
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Aswan jaguar
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Re: AI-Crushing Vines crashes if no both flier & artifact

Postby Aswan jaguar » 26 Jul 2019, 12:43

This also has to be the AI aura stack bug not Crushing Vines, closed.
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Trying to squash some bugs and playtesting.
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Aswan jaguar
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Posts: 6524
Joined: 13 May 2010, 12:17
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