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[fixed] Spectacle Mechanic - Not Triggering

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[fixed] Spectacle Mechanic - Not Triggering

Postby Sye001 » 17 Jun 2022, 02:32

Describe the Bug:
Appears the Spectacle mechanic is not working across multiple cards. In save game, both Drill Bit and Spikewheel Acrobat do not cost less and Rix Maadi Reveler does not trigger its special Spectacle ability after damaging the opponent. There is no pop-up or avenue to choose to use the Spectacle ability.

FYI Damage can be dealt to opponent via the Lightning Bolt or Rakdos Ickspitter

Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink Dec 2021 update. Gauntlet.

What exactly should be the correct behavior/interaction?
Various Spectacle abilities should trigger after opponent has lost life.

Are any other cards possibly affected by this bug?
I think all the spectacle cards are impacted.
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Spectacle_Mechanic.rar
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Last edited by drool66 on 18 Jun 2022, 00:18, edited 1 time in total.
Reason: fixed
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Re: [fixed] Spectacle Mechanic - Not Triggering

Postby drool66 » 18 Jun 2022, 00:19

Fixed, unpushed

No idea how this happened - I swear code goblins remove code sometimes. So weird.
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Re: [fixed] Spectacle Mechanic - Not Triggering

Postby Aswan jaguar » 18 Jun 2022, 08:01

drool66 this was working for me in dev. Was there a problem that made it work sometimes and not work at others?
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Trying to squash some bugs and playtesting.
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Re: [fixed] Spectacle Mechanic - Not Triggering

Postby drool66 » 18 Jun 2022, 17:25

You're right - I was thinking they weren't tracking trap conditions, but TRAP_LIFE_LOST is always recorded so they don't need to. On the other hand, it's not working in the release and I don't see any changes that would have fixed this.
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