[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Liliana of the Veil
by stassy » 06 Oct 2011, 09:40
Describe the Bug:
At 1 loyalty counter, Liliana of the Veil can use Diabolic Edict effect and she will gain 255 counters
Which card did behave improperly ?
Liliana of the Veil
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Inny V2 Constructed
What exactly should be the correct behavior/interaction ?
Liliana of the Veil should not be able to use Diabolic Edict effect at 1 loyalty counter.
Are any other cards possibly affected by this bug ?
Others planeswalker with effect castable at -2?
At 1 loyalty counter, Liliana of the Veil can use Diabolic Edict effect and she will gain 255 counters
Which card did behave improperly ?
Liliana of the Veil
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Inny V2 Constructed
What exactly should be the correct behavior/interaction ?
Liliana of the Veil should not be able to use Diabolic Edict effect at 1 loyalty counter.
Are any other cards possibly affected by this bug ?
Others planeswalker with effect castable at -2?
- Attachments
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1.zip- (2.5 KiB) Downloaded 67 times
Last edited by Aswan jaguar on 06 Oct 2011, 15:07, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Aeon Chronicler
by KrNeki » 06 Oct 2011, 10:05
I have found that after a turn or two Aeon Chronicler adjusts its p/t to correct values, so I assume it has something to do with the suspend mechanic.
Re: Aeon Chronicler
by stassy » 06 Oct 2011, 10:09
Your savegame is just after the Aeon Chronicler cast, what value did you add for suspend?
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Re: Aeon Chronicler
by Gargaroz » 06 Oct 2011, 12:45
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Liliana of the Veil
by Gargaroz » 06 Oct 2011, 12:45
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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[fixed by gargaroz]Sarkhan the Mad (token)
by Masaaki » 06 Oct 2011, 13:29
Describe the Bug:
Sarkhan the Mad's second ability only kills the creature. No token comes into play.
Which card did behave improperly ?
Sarkhan the Mad
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2, constructed
What exactly should be the correct behavior/interaction ?
After the creature is killed, it's owner gets one 5/5 dragon token.
Are any other cards possibly affected by this bug ?
Cards that put tokens into play
Sarkhan the Mad's second ability only kills the creature. No token comes into play.
Which card did behave improperly ?
Sarkhan the Mad
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2, constructed
What exactly should be the correct behavior/interaction ?
After the creature is killed, it's owner gets one 5/5 dragon token.
Are any other cards possibly affected by this bug ?
Cards that put tokens into play
- Attachments
-
sarkhan.rar- (1.56 KiB) Downloaded 75 times
Last edited by Aswan jaguar on 06 Oct 2011, 15:07, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
[alredy reported-fixed-Gargaroz]Druidic Satchel (token)
by Masaaki » 06 Oct 2011, 13:31
Describe the Bug:
When Druidic Satchel reveals a creature card, a white 2/2 creature token comes into play.
Which card did behave improperly ?
Druidic Satchel
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2, constructed
What exactly should be the correct behavior/interaction ?
The new token should be a green 1/1 Saproling token.
Are any other cards possibly affected by this bug ?
Cards that put tokens into play
When Druidic Satchel reveals a creature card, a white 2/2 creature token comes into play.
Which card did behave improperly ?
Druidic Satchel
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2, constructed
What exactly should be the correct behavior/interaction ?
The new token should be a green 1/1 Saproling token.
Are any other cards possibly affected by this bug ?
Cards that put tokens into play
- Attachments
-
satchel.rar- (1.75 KiB) Downloaded 74 times
Last edited by Aswan jaguar on 06 Oct 2011, 15:06, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
Re: Sarkhan the Mad (token)
by Gargaroz » 06 Oct 2011, 15:02
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Druidic Satchel (token)
by Gargaroz » 06 Oct 2011, 15:04
Was already reported ! 
All the cards that produce Saproling tokens are bugged as now.
However it's fixed : you'll get the fix with V3, next week.
All the cards that produce Saproling tokens are bugged as now.
However it's fixed : you'll get the fix with V3, next week.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Exhume
by Aswan jaguar » 06 Oct 2011, 15:50
Describe the Bug:
When playing Exhume also creature from opponent's graveyard comes into your playground.
Which card did behave improperly ?
Exhume
Which Version did you use ?(Constructed, Limited)and which update(date,name)
constructed 26 September v2
What exactly should be the correct behavior/interaction ?
Creature from opponent's graveyard must come into his battlefield
Are any other cards possibly affected by this bug ?
When playing Exhume also creature from opponent's graveyard comes into your playground.
Which card did behave improperly ?
Exhume
Which Version did you use ?(Constructed, Limited)and which update(date,name)
constructed 26 September v2
What exactly should be the correct behavior/interaction ?
Creature from opponent's graveyard must come into his battlefield
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 06 Oct 2011, 16:31, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Exhume
by Gargaroz » 06 Oct 2011, 16:14
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Spirit Link
by Aswan jaguar » 06 Oct 2011, 17:24
Describe the Bug:
If you have spirit link in your starting hand or you draw it later it will crash the game
Which card did behave improperly ?
Spirit Link
Which Version did you use ?(Constructed, Limited)and which update(date,name)
constructed September 26 v2
What exactly should be the correct behavior/interaction ?
No crash.
Are any other cards possibly affected by this bug ?
-
If you have spirit link in your starting hand or you draw it later it will crash the game
Which card did behave improperly ?
Spirit Link
Which Version did you use ?(Constructed, Limited)and which update(date,name)
constructed September 26 v2
What exactly should be the correct behavior/interaction ?
No crash.
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 07 Oct 2011, 11:53, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Extirpate
by levo » 07 Oct 2011, 04:21
Describe the Bug:
After use Extirpate, it return to my hand and the mana cost for it return to my manapool,so i can use it for many many times
Which card did behave improperly ?
Extirpate
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2 Constructed
What exactly should be the correct behavior/interaction ?
Extirpate should be go into graveyard after it be used.
Are any other cards possibly affected by this bug ?
none
After use Extirpate, it return to my hand and the mana cost for it return to my manapool,so i can use it for many many times
Which card did behave improperly ?
Extirpate
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2 Constructed
What exactly should be the correct behavior/interaction ?
Extirpate should be go into graveyard after it be used.
Are any other cards possibly affected by this bug ?
none
Last edited by Aswan jaguar on 07 Oct 2011, 11:54, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
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