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[fixed by Gargaroz]Liliana of the Veil

PostPosted: 06 Oct 2011, 09:40
by stassy
Describe the Bug:
At 1 loyalty counter, Liliana of the Veil can use Diabolic Edict effect and she will gain 255 counters

Which card did behave improperly ?
Liliana of the Veil

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Inny V2 Constructed

What exactly should be the correct behavior/interaction ?
Liliana of the Veil should not be able to use Diabolic Edict effect at 1 loyalty counter.

Are any other cards possibly affected by this bug ?
Others planeswalker with effect castable at -2?

Re: Aeon Chronicler

PostPosted: 06 Oct 2011, 10:05
by KrNeki
I have found that after a turn or two Aeon Chronicler adjusts its p/t to correct values, so I assume it has something to do with the suspend mechanic.

Re: Aeon Chronicler

PostPosted: 06 Oct 2011, 10:09
by stassy
Your savegame is just after the Aeon Chronicler cast, what value did you add for suspend?

Re: Aeon Chronicler

PostPosted: 06 Oct 2011, 12:45
by Gargaroz
Fixed.

Re: Liliana of the Veil

PostPosted: 06 Oct 2011, 12:45
by Gargaroz
Fixed.

[fixed by gargaroz]Sarkhan the Mad (token)

PostPosted: 06 Oct 2011, 13:29
by Masaaki
Describe the Bug:
Sarkhan the Mad's second ability only kills the creature. No token comes into play.

Which card did behave improperly ?
Sarkhan the Mad

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2, constructed

What exactly should be the correct behavior/interaction ?
After the creature is killed, it's owner gets one 5/5 dragon token.

Are any other cards possibly affected by this bug ?
Cards that put tokens into play

[alredy reported-fixed-Gargaroz]Druidic Satchel (token)

PostPosted: 06 Oct 2011, 13:31
by Masaaki
Describe the Bug:
When Druidic Satchel reveals a creature card, a white 2/2 creature token comes into play.

Which card did behave improperly ?
Druidic Satchel

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2, constructed

What exactly should be the correct behavior/interaction ?
The new token should be a green 1/1 Saproling token.

Are any other cards possibly affected by this bug ?
Cards that put tokens into play

Re: Sarkhan the Mad (token)

PostPosted: 06 Oct 2011, 15:02
by Gargaroz
Fixed.

Re: Druidic Satchel (token)

PostPosted: 06 Oct 2011, 15:04
by Gargaroz
Was already reported ! ;)
All the cards that produce Saproling tokens are bugged as now.
However it's fixed : you'll get the fix with V3, next week.

[fixed by Gargaroz]Exhume

PostPosted: 06 Oct 2011, 15:50
by Aswan jaguar
Describe the Bug:
When playing Exhume also creature from opponent's graveyard comes into your playground.

Which card did behave improperly ?
Exhume

Which Version did you use ?(Constructed, Limited)and which update(date,name)
constructed 26 September v2

What exactly should be the correct behavior/interaction ?
Creature from opponent's graveyard must come into his battlefield

Are any other cards possibly affected by this bug ?

Re: Exhume

PostPosted: 06 Oct 2011, 16:14
by Gargaroz
Fixed.

[fixed by Gargaroz]Spirit Link

PostPosted: 06 Oct 2011, 17:24
by Aswan jaguar
Describe the Bug:
If you have spirit link in your starting hand or you draw it later it will crash the game

Which card did behave improperly ?
Spirit Link

Which Version did you use ?(Constructed, Limited)and which update(date,name)
constructed September 26 v2

What exactly should be the correct behavior/interaction ?
No crash.

Are any other cards possibly affected by this bug ?
-

[fixed by Gargaroz]Extirpate

PostPosted: 07 Oct 2011, 04:21
by levo
Describe the Bug:
After use Extirpate, it return to my hand and the mana cost for it return to my manapool,so i can use it for many many times 8)

Which card did behave improperly ?
Extirpate

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2 Constructed

What exactly should be the correct behavior/interaction ?
Extirpate should be go into graveyard after it be used.

Are any other cards possibly affected by this bug ?
none

Re: spirit link crashes game

PostPosted: 07 Oct 2011, 05:57
by stassy
Confirmed

Re: Extirpate

PostPosted: 07 Oct 2011, 06:01
by stassy
Confirmed, ML just created a new magic effect, split-second-flashback :mrgreen: