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[fixed by Gargaroz]Dark Sphere-used by AI

PostPosted: 11 Oct 2011, 14:57
by Aswan jaguar
Describe the Bug:
Dark Sphere,AI used it on my Bayou (not Animated)or targeted stack when nothing was there!

Which card did behave improperly ?
Dark Sphere-AI

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Limited 26 September V2

What exactly should be the correct behavior/interaction ?
AI should only target sources that can deal damage preferably the biggest one if many deal damage.

Are any other cards possibly affected by this bug ?
I don't Know

Re: Dark Sphere-used by AI

PostPosted: 11 Oct 2011, 15:09
by Gargaroz
Card recoded : now it targets a damage card, as the old rules text. And so the AI could effectively use it.

Re: [fixed by Gargaroz]Koth of the Hammer's animated Mountai

PostPosted: 11 Oct 2011, 15:24
by Gargaroz
Field of Souls bug is token-related, so you just need to update the Spirit token code pointer.

[fixed by Gargaroz]Mycoloth

PostPosted: 11 Oct 2011, 17:51
by 0rion79
When Mycoloth enters into play, it doesn't ask to sacrifice any creature. So its devour ability can't be activated. There is also something wrong with its counters: if it is targetted with Fungal Bloom, it doesn't get any visible counter on it. But if Thelon of Havenwood is in play, it still gets the +1/+1 bonus.

Re: Mycoloth corrupted

PostPosted: 12 Oct 2011, 06:18
by stassy
Sorry it's a custom combo I can't test it (Mycoloth is in Constructed and Fungal Bloom is on Limited)

Re: Mycoloth corrupted

PostPosted: 12 Oct 2011, 06:27
by 0rion79
You don't have to test it. It was an ADDITIONAL information: the card is corrupted in constructed too, as I've mentioned.

Re: Mycoloth corrupted

PostPosted: 12 Oct 2011, 06:38
by stassy
Ah ok, I can confirm the Devour part then

[fixed by Gargaroz]fireblast

PostPosted: 12 Oct 2011, 15:08
by levo
Describe the Bug:
fireblast can't select any target.

Which card did behave improperly ?
fireblast

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Innistrad v2 Constructed

What exactly should be the correct behavior/interaction ?
fireblast can select target player or creature

Are any other cards possibly affected by this bug ?
none

Re: fireblast cant select target

PostPosted: 12 Oct 2011, 16:11
by stassy
confirmed, and as a fun fact you can't target a player or creature but you can target...a land (nothing happen of course) :D

[fixed by Gargaroz]Hazezon Tamar's time for tokens

PostPosted: 13 Oct 2011, 14:20
by 0rion79
When Hazezon Tamar is played, it places tokens during opponent's next upkeep while it should do so during owner's next upkeep.

Also, I wonder if the current creature type is fine. The gatherer doesn't specify anything about that, but most likely "elemental warrior" sounds better...

Re: Hazezon Tamar's time for tokens

PostPosted: 13 Oct 2011, 15:11
by Sonic
0rion79 wrote:Also, I wonder if the current creature type is fine. The gatherer doesn't specify anything about that, but most likely "elemental warrior" sounds better...
Suppose it depends whether your a 'Prerevisionist' or a 'Revisionist'.

Human or Sand?

http://wiki.mtgsalvation.com/article/Sand_Warriors

:wink:

Re: [confirmed]fireblast

PostPosted: 14 Oct 2011, 13:07
by Gargaroz
Fixed.

Re: Hazezon Tamar's time for tokens

PostPosted: 14 Oct 2011, 13:09
by Gargaroz
Hazezon fixed.

[fixed by Gargaroz]Iona -AI Dismember

PostPosted: 14 Oct 2011, 18:53
by Aswan jaguar
Describe the Bug:
1)I have Iona,Shield of Emeria in play and she has forbidden AI to cast Black,I play Brainstorm and when it goes to stack, AI circumvents Iona's ability and cast Dismember.

Which card did behave improperly ?
It may be Dismember as I have seen AI make other illegal moves as well hit a protected from Black creature e.g.

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Constructed 26 September V3

What exactly should be the correct behavior/interaction ?
AI can't cast Dismember when Iona forbids it.

Are any other cards possibly affected by this bug ?
-

Re: Iona -AI Dismember

PostPosted: 14 Oct 2011, 19:32
by Gargaroz
Ah, I know what's causing this bug. Fixed.