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Re: Thopter Assembly

PostPosted: 07 Nov 2011, 09:46
by stassy
confirmed

[fixed by Gargaroz]Zombie Goliath

PostPosted: 07 Nov 2011, 09:52
by stassy
Describe the Bug:
Zombie Goliath is a blue card instead of black

Which card did behave improperly ?
Zombie Goliath

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL3N + Sonic 7/11

What exactly should be the correct behavior/interaction ?
Zombie Goliath should be a black card

Are any other cards possibly affected by this bug ?
-

507 Zombie Goliath

Image

Re: Koth of the Hammer

PostPosted: 07 Nov 2011, 09:54
by stassy
confirmed in NLN3 + Sonic 7/11

[fixed]Umezawa's Jitte

PostPosted: 07 Nov 2011, 10:40
by 0rion79
: Umezawa's Jitte may be equipped but doesn't add any counter when equipped creature deals combat damage.

Squee, Goblin Nabob

PostPosted: 07 Nov 2011, 10:58
by stassy
confirmed the bug that doesn't allow Squee, Goblin Nabob to be returned to player hand on upkeep if discarded from hand to the graveyard instead of the battlefield in Constructed 3N

Re: Umezawa's Jitte unactive

PostPosted: 07 Nov 2011, 11:32
by stassy
confirmed in Constructed 3N

Re: Lovisa Coldeyes still not working

PostPosted: 07 Nov 2011, 11:39
by stassy
Lovisa Coldeyes work for me with Aerathi Berserker in GY

Image

Re: Lovisa Coldeyes still not working

PostPosted: 07 Nov 2011, 11:52
by 0rion79
Please, build a warrior + berserker + barbarian deck and use her for a while. You will see that it won't work as it should, since...
1 - during part of the duel, she will do nothing
2 - she will give +2/+2 only to some creatures of yours or to all creatures on the battlefield
3 - the +2/+2 effect occasionally activates or deactivates when you play a spell. It doesn't happen each time: this effect appears randomly.

Re: Lovisa Coldeyes still not working

PostPosted: 07 Nov 2011, 13:32
by stassy
Well, to narrow the effects :

Lovisa Coldeyes does give +2/+2 + haste permanently to Barbarian type creature

Lovisa Coldeyes does give +2/+2 + haste until the end of the turn or post combat phase to Warrior type creature.

If a Berserker/Warrior type come into play they will regain their bonuses but will lose them again at end of turn or post combat phase.

If a Barbarian type come into play nothing happen on the others.

Re: Soul Parry

PostPosted: 07 Nov 2011, 13:58
by Gargaroz
Fixed.

Re: Zombie Goliath

PostPosted: 07 Nov 2011, 13:58
by Gargaroz
Fixed.

Re: [confirmed]Blistergrub

PostPosted: 07 Nov 2011, 14:00
by Gargaroz
Fixed.

Re: [confirmed]Disciple of Griselbrand

PostPosted: 07 Nov 2011, 14:01
by Gargaroz
Fixed.

Re: [confirmed]Dark Favor

PostPosted: 07 Nov 2011, 14:03
by Gargaroz
Fixed.

Re: [confirmed]Distress

PostPosted: 07 Nov 2011, 14:07
by Gargaroz
The "auto-targeting" is always on if you have on the Duh Mode and will ever target the opponent. But there was a bug in the final part, and is fixed now.