The coding process about the AI work more or less like this : if the card can be putted in one of the "categories" of the original Manalink (the one coded in the CSV as DB Type Card) plus few more (that are coding in a unclera way through the "Reserved Infos" in Magic.exe), it's not big deal.
However, if I'm coding stuff like Planeswalker (multi-purpose cards), in order to play a more enjoyable duel a bit of additional AI is required.
Another example : recently, I recoded most of the creatures that sac creatures to do stuff in order for them to recognize the creatures worth sacrificing (
Bloodghast,
Anger and so on).
For the
Myr Welder, is too complex to foresee what the AI could remove and what abilities it will get : a sort of AI could be done, but will be clumsy and will probably take a lot of CPU power to work correctly, so I won't do it.
Finally, your suggestion is interesting, I'll post a thread in the Bug forum to ask if the community will like some more AI for certain cards. And, if you're willing to learn coding, I'll greatly appreciate
