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[Fixed] Bug Archive

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Re: Lumengrid Drake

Postby Masaaki » 11 Nov 2011, 20:39

Just noticed its triggered ability doesn't work either.
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[fixed by Gargaroz]Geth, Lord of the Vault

Postby Megres » 11 Nov 2011, 21:59

Describe the Bug:
Geth, Lord of the Vault requires 1 mana more than it should be to activate.
If, for example, I have Geth in play, 1 black mana and 2 mana of any other color available, and there's a Ichorclaw Myr in my opponent's graveyard, I can't take it with Geth.

Which card did behave improperly ?
Geth, Lord of the Vault

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v.2.

What exactly should be the correct behavior/interaction ?
Geth, Lord of the Vault should be able to take a 2cc creature from my opponent's graveyard if I have 1 black mana and 2 mana of any other color available.

Are any other cards possibly affected by this bug ?
No.
Attachments
Geth.rar
(2.25 KiB) Downloaded 102 times
Last edited by Aswan jaguar on 12 Nov 2011, 14:37, edited 2 times in total.
Reason: fixed bug
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Re: Training Drone

Postby stassy » 12 Nov 2011, 04:43

confirmed
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Re: Lumengrid Drake

Postby stassy » 12 Nov 2011, 04:44

confirmed
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Re: Geth, Lord of the Vault

Postby stassy » 12 Nov 2011, 04:47

confirmed (also with the 1 more mana required bug the creature summoned by Geth is not tapped)
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[fixed by Gargaroz]-Necropede

Postby Masaaki » 12 Nov 2011, 10:02

Describe the Bug:
When Necropede dies and I refuse to put a -1/-1 counter on a creature, the game crashes.

Which card did behave improperly ?
Necropede

Which Version did you use ?(Constructed, Limited)and which update(date,name)
New Limited v2

What exactly should be the correct behavior/interaction ?
No crash

Are any other cards possibly affected by this bug ?
cards with "you may put a -1/-1 counter on target creature"
Attachments
necropede.rar
(1.51 KiB) Downloaded 103 times
Last edited by Aswan jaguar on 08 Dec 2011, 07:53, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Vengeful Pharaoh

Postby Megres » 12 Nov 2011, 12:29

Short and simple: Vengeful Pharaoh is shown as a green card, but it is black.
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Vengeful Pharaoh.png
Last edited by Aswan jaguar on 12 Nov 2011, 14:33, edited 1 time in total.
Reason: fixed bug
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Re: Vengeful Pharaoh

Postby Gargaroz » 12 Nov 2011, 14:19

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Training Drone

Postby Gargaroz » 12 Nov 2011, 14:27

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Lumengrid Drake

Postby Gargaroz » 12 Nov 2011, 14:29

Another code pointer that I forgot to update. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Geth, Lord of the Vault

Postby Gargaroz » 12 Nov 2011, 14:36

Wow, apart from the bugs you mentioned, there was at least two more errors. :(
All is fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Necropede

Postby Gargaroz » 12 Nov 2011, 14:54

Fixed. Probably other similar cards (may target something if they go to graveyard from play) from M12 onward have the same bug : I already fixed Goblin Arsonist, if you find other cards report them here.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Profane Command

Postby 0rion79 » 13 Nov 2011, 08:01

There is an error with Profane Command: in the in-game menu, entries to give fear to own creatures and to kill creatures are switched. Selecting fear, it will kill a creature and selecting the option to kill a creature will give fear.
Last edited by Aswan jaguar on 13 Nov 2011, 18:02, edited 1 time in total.
Reason: fixed bug
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[Fixed by Gargaroz] Prototype Portal

Postby Masaaki » 13 Nov 2011, 13:39

Describe the Bug:
Prototype Portal can't be activated.

Which card did behave improperly ?
Prototype Portal

Which Version did you use ?(Constructed, Limited)and which update(date,name)
New Limited v2

What exactly should be the correct behavior/interaction ?
Should be able to activate ability.

Are any other cards possibly affected by this bug ?
Other cards with imprint?
Attachments
portal.rar
(1.69 KiB) Downloaded 94 times
Last edited by Aswan jaguar on 13 Nov 2011, 18:01, edited 2 times in total.
Reason: fixed bug
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Re: Profane Command

Postby Gargaroz » 13 Nov 2011, 14:05

Coding stuff like Profane Command is a very pain, as there are so many modes to play it. However, I think it's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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