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[fixed by Gargaroz]Disciple of Griselbrand

PostPosted: 02 Dec 2011, 10:21
by Aswan jaguar
Describe the Bug:
Disciple of Griselbrand ability asks wrongly to pay 1W mana instead of 1

Which card did behave improperly ?
Disciple of Griselbrand

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL 2Dec.

What exactly should be the correct behavior/interaction ?
Disciple of Griselbrand ability should cost 1

Are any other cards possibly affected by this bug ?
-

Re: Grave Robbers crashes the game

PostPosted: 02 Dec 2011, 10:26
by stassy
Unfortunately I wasn't able to reproduce it, my savegame is clean and no crash, maybe it's related to another card, which maybe have a Deadbox?

Re: Disciple of Griselbrand

PostPosted: 02 Dec 2011, 10:28
by stassy
Confirmed and not a typo

Re: [confirmed3]Hero of Bladehold,Geist of Saint Traft,Kessi

PostPosted: 02 Dec 2011, 11:23
by Gargaroz
I fear this is not solvable, as the tokens are putted into play after the declaration of attackers, and the trigger that enable the choice of player / planeswalker happens before. I'll try to find a solution.

Re: [confirmed3]Hero of Bladehold,Geist of Saint Traft,Kessi

PostPosted: 02 Dec 2011, 11:36
by stassy
It's not that big of a bug anyways, if it's one of course because I couldn't find any statement about it in the officials rules, thanks for checking though.

Ah nevermind, find the rule about it and it is confirmed as a bug since

6/1/2011: You choose which opponent or planeswalker an opponent controls that each token is attacking when it is put onto the battlefield.

[fixed by Gargaroz]Devil's Play

PostPosted: 02 Dec 2011, 12:52
by stassy
Describe the Bug:
Devil's Play generate an endless loop when his flashback ability is activated after casting cost is paid (prolly because target bug)

Which card did behave improperly ?
Devil's Play

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLV2dec

What exactly should be the correct behavior/interaction ?
Devil's Play should not generate an endless loop bug and ask for a target after flashback casting cost is paid

Are any other cards possibly affected by this bug ?
-

[fixed by Gargaroz]Larceny-Megrim affects opponent creature

PostPosted: 02 Dec 2011, 13:05
by Aswan jaguar
Describe the Bug:
Larceny wrongly affects creatures opponent controls not only yours when there is Megrim in play also.The fun is that the opponent discards the card when he attacks. :D

Which card did behave improperly ?
Larceny-Megrim

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Limited 2Dec.

What exactly should be the correct behavior/interaction ?
Larceny affects creatures controlled only by you.

Are any other cards possibly affected by this bug ?
-

[fixed by Gargaroz]Terror of Kruin Pass

PostPosted: 02 Dec 2011, 13:14
by Megres
Describe the Bug:
Even if I have Terror of Kruin Pass in play
the AI can block my werewolves with a single creature.

Which card did behave improperly ?
Terror of Kruin Pass

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 1 december.

What exactly should be the correct behavior/interaction ?
With Terror of Kruin Pass on the battlefield each Werewolf you control can't be blocked except by two or more creatures.

Are any other cards possibly affected by this bug ?
No.

[fixed by Gargaroz]Psychosis Crawler

PostPosted: 02 Dec 2011, 13:20
by Megres
Describe the Bug:
Even if I have Psychosis Crawler on the battlefield the AI doesn't lose 1 life whenever I draw a card.

Which card did behave improperly ?
Psychosis Crawler

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v.2 - december 1.

What exactly should be the correct behavior/interaction ?
With Psychosis Crawler on the battlefield the AI should lose 1 life whenever I draw a card.

Are any other cards possibly affected by this bug ?
No.

[fixed by Gargaroz]Hanweir Watchkeep

PostPosted: 02 Dec 2011, 13:26
by Megres
Describe the Bug:
Hanweir Watchkeep doesn't transform.

Which card did behave improperly ?
Hanweir Watchkeep

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - December 1.

What exactly should be the correct behavior/interaction ?
Hanweir Watchkeep should transform into Bane of Hanweir if no spells were cast last turn

Are any other cards possibly affected by this bug ?
No.

Re: Grave Robbers crashes the game

PostPosted: 02 Dec 2011, 13:30
by Aswan jaguar
Although in your savegame it is Gravedigger not Grave Robbers, I checked it again with the same AI deck but couldn't reproduce it either,although I had 3 crashes before but only one was directly after AI used it's ability so I believed it was a Grave Robbers bug.So I believe you should bette check this as Unconfirmed,thanks.

Re: [confirmed]Disciple of Griselbrand

PostPosted: 02 Dec 2011, 13:33
by Gargaroz
Fixed.

Re: Grave Robbers crashes the game

PostPosted: 02 Dec 2011, 13:39
by stassy
Oups, my bad, it got confused indeed, though after checking I can get a properly save of Grave Robbers and it work ok for me

Re: [confirmed]Devil's Play

PostPosted: 02 Dec 2011, 13:42
by Aswan jaguar
Also a minor thing is that in the pop up window there are 2 same lines that ask to choose the same flashback ability.

Re: Terror of Kruin Pass

PostPosted: 02 Dec 2011, 13:43
by stassy
confirmed