[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Tree of Redemption
by stassy » 07 Dec 2011, 10:53
Describe the Bug:
Tree of Redemption will assign "a random number" as toughness/player life when his ability is triggered if your life is not 20 or 13.
Which card did behave improperly ?
Tree of Redemption
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Tree of Redemption should correctly swap his toughness with player life.
Are any other cards possibly affected by this bug ?
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Tree of Redemption will assign "a random number" as toughness/player life when his ability is triggered if your life is not 20 or 13.
Which card did behave improperly ?
Tree of Redemption
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Tree of Redemption should correctly swap his toughness with player life.
Are any other cards possibly affected by this bug ?
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- Attachments
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2.zip- (2.12 KiB) Downloaded 65 times
Last edited by Aswan jaguar on 07 Dec 2011, 16:18, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Goblin Chirurgeon
by stassy » 07 Dec 2011, 11:40
Describe the Bug:
Goblin Chirurgeon is able to regenerate himself after sacrificing himself while rule state clearly he should not
Which card did behave improperly ?
Goblin Chirurgeon
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Goblin Chirurgeon should not be able to regenerate himself after sacrificing himself and stay unharmed
Are any other cards possibly affected by this bug ?
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Goblin Chirurgeon is able to regenerate himself after sacrificing himself while rule state clearly he should not
The AI gladly abuse it though10/4/2004 Can sacrifice itself.
9/16/2007 Can also regenerate itself. If it sacrifices itself in an attempt to regenerate itself, the ability will be countered for having an illegal target.
Which card did behave improperly ?
Goblin Chirurgeon
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Goblin Chirurgeon should not be able to regenerate himself after sacrificing himself and stay unharmed
Are any other cards possibly affected by this bug ?
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- Attachments
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1.zip- (2.42 KiB) Downloaded 71 times
Last edited by stassy on 01 Apr 2012, 06:14, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Time Reversal
by stassy » 07 Dec 2011, 12:12
Describe the Bug:
Time Reversal will mess up with any card checking card graveyard count
Which card did behave improperly ?
Time Reversal
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Time Reversal should not mess up graveyard card count
Are any other cards possibly affected by this bug ?
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Time Reversal will mess up with any card checking card graveyard count
Which card did behave improperly ?
Time Reversal
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Time Reversal should not mess up graveyard card count
Are any other cards possibly affected by this bug ?
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- Attachments
-
1.zip- (2.57 KiB) Downloaded 76 times
Last edited by Aswan jaguar on 07 Dec 2011, 21:06, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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Re: [confirmed]Tree of Redemption
by Gargaroz » 07 Dec 2011, 16:04
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Vesuva and Amulet of Vigor
by Gargaroz » 07 Dec 2011, 16:04
Yup, you're right stassy, I'll do that.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [confirmed]Mirran Spy
by Gargaroz » 07 Dec 2011, 16:05
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [confirmed]Kiln Walker
by Gargaroz » 07 Dec 2011, 16:09
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Time Reversal
by Gargaroz » 07 Dec 2011, 17:48
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: [checked under Dec1] Sharuum the Hegemon in EDH game
by Gargaroz » 07 Dec 2011, 17:53
This should be fixed after the latest patch, it was a global issue with reanimation.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Conqueror's Pledge
by Gargaroz » 07 Dec 2011, 17:54
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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- Joined: 06 Nov 2009, 11:11
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Re: [confirmed] Angelic Destiny
by Gargaroz » 07 Dec 2011, 17:55
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Essence of the Wild is 5/5 should be 6/6
by Aswan jaguar » 07 Dec 2011, 22:44
Describe the Bug:
Essence of the Wild is 5/5 but should be 6/6 (not typo).
Which card did behave improperly ?
Essence of the Wild
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL-DecV2
What exactly should be the correct behavior/interaction ?
Essence of the Wild is 6/6
Are any other cards possibly affected by this bug ?
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Essence of the Wild is 5/5 but should be 6/6 (not typo).
Which card did behave improperly ?
Essence of the Wild
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL-DecV2
What exactly should be the correct behavior/interaction ?
Essence of the Wild is 6/6
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 08 Dec 2011, 07:33, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Essence of the Wild is 5/5 but should be 6/6
by Gargaroz » 08 Dec 2011, 01:48
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: [confirmed]Goblin Chirurgeon
by Aswan jaguar » 08 Dec 2011, 07:46
I confirm this bug another strange behavior(of the same bug) is that when me and AI have both a
single Goblin Chirurgeon in play and my Goblin Chirurgeon gets destroyed and I sacrifice it to regenerate it AI's Goblin Chirurgeon gets sacrificed.
But in this savegame I couldn't get AI to do it in fact in 2,3 games AI never used regeneration effect.
single Goblin Chirurgeon in play and my Goblin Chirurgeon gets destroyed and I sacrifice it to regenerate it AI's Goblin Chirurgeon gets sacrificed.
But in this savegame I couldn't get AI to do it in fact in 2,3 games AI never used regeneration effect.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Myr Propagator
by Aswan jaguar » 08 Dec 2011, 09:30
Describe the Bug:
Myr Propagator uses ability even tapped when attacking at least.
Which card did behave improperly ?
Myr Propagator
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL-Decv2
What exactly should be the correct behavior/interaction ?
When can't use ability
Are any other cards possibly affected by this bug ?
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Myr Propagator uses ability even tapped when attacking at least.
Which card did behave improperly ?
Myr Propagator
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL-Decv2
What exactly should be the correct behavior/interaction ?
When can't use ability
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 08 Dec 2011, 15:45, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
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