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[fixed by Gargaroz]Tree of Redemption

PostPosted: 07 Dec 2011, 10:53
by stassy
Describe the Bug:
Tree of Redemption will assign "a random number" as toughness/player life when his ability is triggered if your life is not 20 or 13.

Which card did behave improperly ?
Tree of Redemption

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Tree of Redemption should correctly swap his toughness with player life.

Are any other cards possibly affected by this bug ?
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[fixed by Gargaroz]Goblin Chirurgeon

PostPosted: 07 Dec 2011, 11:40
by stassy
Describe the Bug:
Goblin Chirurgeon is able to regenerate himself after sacrificing himself while rule state clearly he should not
10/4/2004 Can sacrifice itself.
9/16/2007 Can also regenerate itself. If it sacrifices itself in an attempt to regenerate itself, the ability will be countered for having an illegal target.
The AI gladly abuse it though :mrgreen:

Which card did behave improperly ?
Goblin Chirurgeon

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Goblin Chirurgeon should not be able to regenerate himself after sacrificing himself and stay unharmed

Are any other cards possibly affected by this bug ?
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[fixed by Gargaroz]Time Reversal

PostPosted: 07 Dec 2011, 12:12
by stassy
Describe the Bug:
Time Reversal will mess up with any card checking card graveyard count

Which card did behave improperly ?
Time Reversal

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Time Reversal should not mess up graveyard card count

Are any other cards possibly affected by this bug ?
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Re: [confirmed]Tree of Redemption

PostPosted: 07 Dec 2011, 16:04
by Gargaroz
Fixed.

Re: [confirmed]Vesuva and Amulet of Vigor

PostPosted: 07 Dec 2011, 16:04
by Gargaroz
Yup, you're right stassy, I'll do that.

Re: [confirmed]Mirran Spy

PostPosted: 07 Dec 2011, 16:05
by Gargaroz
Fixed.

Re: [confirmed]Kiln Walker

PostPosted: 07 Dec 2011, 16:09
by Gargaroz
Fixed.

Re: Time Reversal

PostPosted: 07 Dec 2011, 17:48
by Gargaroz
Fixed.

Re: [checked under Dec1] Sharuum the Hegemon in EDH game

PostPosted: 07 Dec 2011, 17:53
by Gargaroz
This should be fixed after the latest patch, it was a global issue with reanimation.

Re: [confirmed]Conqueror's Pledge

PostPosted: 07 Dec 2011, 17:54
by Gargaroz
Fixed.

Re: [confirmed] Angelic Destiny

PostPosted: 07 Dec 2011, 17:55
by Gargaroz
Fixed.

[fixed by Gargaroz]Essence of the Wild is 5/5 should be 6/6

PostPosted: 07 Dec 2011, 22:44
by Aswan jaguar
Describe the Bug:
Essence of the Wild is 5/5 but should be 6/6 (not typo).

Which card did behave improperly ?
Essence of the Wild

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL-DecV2

What exactly should be the correct behavior/interaction ?
Essence of the Wild is 6/6

Are any other cards possibly affected by this bug ?
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Re: Essence of the Wild is 5/5 but should be 6/6

PostPosted: 08 Dec 2011, 01:48
by Gargaroz
Fixed.

Re: [confirmed]Goblin Chirurgeon

PostPosted: 08 Dec 2011, 07:46
by Aswan jaguar
I confirm this bug another strange behavior(of the same bug) is that when me and AI have both a
single Goblin Chirurgeon in play and my Goblin Chirurgeon gets destroyed and I sacrifice it to regenerate it AI's Goblin Chirurgeon gets sacrificed.
But in this savegame I couldn't get AI to do it in fact in 2,3 games AI never used regeneration effect.

[fixed by Gargaroz]Myr Propagator

PostPosted: 08 Dec 2011, 09:30
by Aswan jaguar
Describe the Bug:
Myr Propagator uses ability even tapped when attacking at least.

Which card did behave improperly ?
Myr Propagator

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL-Decv2

What exactly should be the correct behavior/interaction ?
When can't use ability

Are any other cards possibly affected by this bug ?
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