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[fixed by Gargaroz]Torpor Orb

PostPosted: 12 Dec 2011, 20:02
by Aswan jaguar
Describe the Bug:
Torpor Orb doesn't stop kozilek's Predator from putting in battlefield the 2 eldrazi spawns.

Which card did behave improperly ?
Torpor Orb

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Constructed-DecV2

What exactly should be the correct behavior/interaction ?
Torpor Orb must stop creatures entering triggered abilities

Are any other cards possibly affected by this bug ?
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Re: Torpor Orb doesn't stop kozilek's Predator cip.effect

PostPosted: 13 Dec 2011, 06:16
by stassy
Confirmed, also tested with Nest Invader and Acidic Slime , Torpor Orb can't prevent their abilities to trigger when put into battlefield so I suppose all these cards with similar ability are not hindered either

Re: [confirmed]Torpor Orb

PostPosted: 13 Dec 2011, 16:56
by Gargaroz
I tried to fix all the occurences, but these excaped my checks. Fixed.

[fixed by Gargaroz]Sprout Swarm

PostPosted: 14 Dec 2011, 13:17
by Aswan jaguar
Describe the Bug:
Sprout Swarm has few bugs when casting it.
The new bugs:
1) Sprout Swarm buyback is always for free.
2) Sprout Swarm is uncastable at times (sometimes when you get 3 creatures in play) others is mystery,and when uncastable you can cast it sometimes in attack phase.

1)When you have a creature in play and cast it(green at least) you always are forced to tap the creature although you have mana and want to pay mana.(at one game I couldn't tap green creature for (1) and only when I cheated in play an artifact I was able to cast it.
2)If at any point you cancel( to cast it,pay buyback,)game goes to infinite loop.
3)You are always forced to Buyback tapping creatures if you can't,creatures are tapped or illegal targets,not enough you are stuck(no cancel option)(nor you can tap mana for buyback.
4)Some creatures can't be tapped to provide (1) although colorless (Glissa Traitor,Elvish Champion=as illegal Targets)

Which card did behave improperly ?
Sprout Swarm

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Manalink 3.0

What exactly should be the correct behavior/interaction ?
Pay mana for buyback,
and cast it at all times when you can convoke or pay the mana.

Are any other cards possibly affected by this bug ?
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Re: Sprout Swarm has few bugs when casting it

PostPosted: 15 Dec 2011, 11:36
by stassy
confirmed

[fixed by Gargaroz]Trepanation Blade

PostPosted: 15 Dec 2011, 11:55
by stassy
Describe the Bug:
Trepanation Blade will show and apply its +1/0 effect on attacker library instead of defender's.

Which card did behave improperly ?
Trepanation Blade

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Trepanation Blade should apply its +1/0 effect on defender library.

Are any other cards possibly affected by this bug ?
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[fixed by Gargaroz]Ghoulcaller's Chant

PostPosted: 15 Dec 2011, 12:13
by stassy
Describe the Bug:
When casting Ghoulcaller's Chant, if player choose the 2nd option to raise 2 zombies, at the graveyard selection the 1st card selected will morph into a Plain (though it will be raised back to player hand) while the 2nd card selected will stay on the graveyard

Which card did behave improperly ?
Ghoulcaller's Chant

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Ghoulcaller's Chant should raise 2 zombies from graveyard to player hand correctly.

Are any other cards possibly affected by this bug ?
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Re: Trepanation Blade

PostPosted: 15 Dec 2011, 13:18
by Aswan jaguar
Confirmed and the discard will be according to attacking player library,too.

Re: Ghoulcaller's Chant

PostPosted: 15 Dec 2011, 13:34
by Aswan jaguar
I confirm the bug but to make more accurate the first in graveyard will go to hand not the first selected(which morphs to plains) and the second selected will stay to graveyard.

[fixed by Gargaroz]Peregrine Griffin

PostPosted: 15 Dec 2011, 14:06
by stassy
Describe the Bug:
Peregrine Griffin is missing first strike ability

Which card did behave improperly ?
Peregrine Griffin

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Peregrine Griffin should have first strike ability as stated in it's card description

Are any other cards possibly affected by this bug ?
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[fixed by Gargaroz]Apostle's Blessing

PostPosted: 15 Dec 2011, 14:08
by stassy
Describe the Bug:
Apostle's Blessing will give on target creature a random color protection and ability (landwalk mainly) instead of color ward choosen in the list

Which card did behave improperly ?
Apostle's Blessing

Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2

What exactly should be the correct behavior/interaction ?
Apostle's Blessing should give color ward on the player choice from the list that appear to him

Are any other cards possibly affected by this bug ?
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Re: Apostle's Blessing

PostPosted: 15 Dec 2011, 14:32
by Gargaroz
Fixed.

Re: [confirmed]Sprout Swarm

PostPosted: 15 Dec 2011, 14:33
by Gargaroz
I'll recode it.

Re: [confirmed]Trepanation Blade

PostPosted: 15 Dec 2011, 14:36
by Gargaroz
Fixed.

Re: [confirmed]Ghoulcaller's Chant

PostPosted: 15 Dec 2011, 14:38
by Gargaroz
The "morph to plain" is intended, as there ism't another way to avoid you selecting twice the same creature (there's no targeting structure for graveyard / deck).
I'll fix the rest.