[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Thopter Foundry
by Wronskian » 15 Dec 2011, 14:55
- Attachments
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foundry.zip- (2.63 KiB) Downloaded 73 times
Last edited by stassy on 04 Jan 2012, 15:14, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Helm of Obedience and Leyline of Void
by Wronskian » 15 Dec 2011, 15:10
Constructed, 1st of December
Leyline of the Void and Helm of Obedience in play.
I activate Helm of Obedience, the combination of the two should remove the whole library of my opponent from the game, and not stop the process after x cards removed this way.
Leyline of the Void and Helm of Obedience in play.
I activate Helm of Obedience, the combination of the two should remove the whole library of my opponent from the game, and not stop the process after x cards removed this way.
- Attachments
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helm and line.zip- (2.66 KiB) Downloaded 74 times
Last edited by stassy on 28 Jan 2012, 03:42, edited 4 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Thopter Foundry
by stassy » 16 Dec 2011, 05:37
confirmed, also it accept black mana source land but will not validate it (for exemple, with Ancient Spring in play Thopter Foundry will be available to cast but when tapped for mana it will ask for white and blue mana instead.
- stassy
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[fixed by Gargaroz]Cloistered youth
by stassy » 21 Dec 2011, 06:37
Describe the Bug:
Cloistered youth doesn't transform or ask for transform at upkeep phase
Which card did behave improperly ?
Cloistered youth
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Cloistered youth should transform or ask for transform at upkeep phase
Are any other cards possibly affected by this bug ?
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Cloistered youth doesn't transform or ask for transform at upkeep phase
Which card did behave improperly ?
Cloistered youth
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NLdecV2
What exactly should be the correct behavior/interaction ?
Cloistered youth should transform or ask for transform at upkeep phase
Are any other cards possibly affected by this bug ?
-
- Attachments
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1.zip- (2.43 KiB) Downloaded 62 times
Last edited by Aswan jaguar on 27 Dec 2011, 05:36, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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Re: Helm of Obedience and Leyline of Void
by stassy » 21 Dec 2011, 11:48
confirmed as it's an official combo from the rules
However I don't think it is code wise doable as it seems the card is 1st put into graveyard then exiled10/1/2008 You put the creature card onto the battlefield even if you can't sacrifice Helm of Obedience (because it's left the battlefield by the time its ability resolves, for example).
10/1/2008 If an effect like that of Leyline of the Void prevents cards from being put into your opponent's graveyard, the process described in the first sentence of Helm of Obedience's effect will never stop. Your opponent's entire library will be exiled, even if X is 1.
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[fixed both bugs by Gargaroz]Phantasmal Image + Fiend Hunter
by Megres » 21 Dec 2011, 21:47
Describe the Bug:
If I choose to copy a Fiend Hunter the Phantasmal Image dies immediately without any effect.
Which card did behave improperly ?
Phantasmal Image and/or Fiend Hunter.
Which Version did you use ?(Constructed, Limited)and which update(date,name)
#Nl v. 2 december 2011.
What exactly should be the correct behavior/interaction ?
I should be able to copy the Fiend Hunter.
Are any other cards possibly affected by this bug ?
The PI works nicely for other cards, except that it targets the creature it should copy. This means that, for example, if I have a Phantasmal Image in play "copying" a Sun Titan, and I choose to clone it with another Phantasmal Image, the first one dies.
If I choose to copy a Fiend Hunter the Phantasmal Image dies immediately without any effect.
Which card did behave improperly ?
Phantasmal Image and/or Fiend Hunter.
Which Version did you use ?(Constructed, Limited)and which update(date,name)
#Nl v. 2 december 2011.
What exactly should be the correct behavior/interaction ?
I should be able to copy the Fiend Hunter.
Are any other cards possibly affected by this bug ?
The PI works nicely for other cards, except that it targets the creature it should copy. This means that, for example, if I have a Phantasmal Image in play "copying" a Sun Titan, and I choose to clone it with another Phantasmal Image, the first one dies.
- Attachments
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Phantasmal Image.rar- (1.99 KiB) Downloaded 68 times
Last edited by Aswan jaguar on 27 Dec 2011, 15:25, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
[fixed Battlecry by Gargaroz-rest f.vers]Kessig Cagebreakers
by Megres » 21 Dec 2011, 21:50
Describe the Bug:
Kessig Cagebreakers has reach, first strike, and battlecry.
Which card did behave improperly ?
Kessig Cagebreakers
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Nl v. 2 - december.
What exactly should be the correct behavior/interaction ?
The Kessig Cagebreakers doesn't have reach, first strike, and battlecry.
Are any other cards possibly affected by this bug ?
No.
Kessig Cagebreakers has reach, first strike, and battlecry.
Which card did behave improperly ?
Kessig Cagebreakers
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Nl v. 2 - december.
What exactly should be the correct behavior/interaction ?
The Kessig Cagebreakers doesn't have reach, first strike, and battlecry.
Are any other cards possibly affected by this bug ?
No.
- Attachments
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Kessing Cagebreakers.rar- (1.73 KiB) Downloaded 73 times
Last edited by Aswan jaguar on 27 Dec 2011, 15:21, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]Curse of Stalked Prey & Crossway Vampire
by Megres » 21 Dec 2011, 21:55
Describe the Bug:
I have 2 Curse of Stalked Prey in play, but the attacking creature only gets one +1/+1 counter.
Besides, Crossway Vampire is a 2/2 creature.
Which card did behave improperly ?
Curse of Stalked Prey and Crossway Vampire
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Nl v. 2 - december.
What exactly should be the correct behavior/interaction ?
With 2 Curse of Stalked Prey in play the attacking creature should get two +1/+1 counter.
Besides, Crossway Vampire should be a 3/2 creature.
Are any other cards possibly affected by this bug ?
No.
I have 2 Curse of Stalked Prey in play, but the attacking creature only gets one +1/+1 counter.
Besides, Crossway Vampire is a 2/2 creature.
Which card did behave improperly ?
Curse of Stalked Prey and Crossway Vampire
Which Version did you use ?(Constructed, Limited)and which update(date,name)
Nl v. 2 - december.
What exactly should be the correct behavior/interaction ?
With 2 Curse of Stalked Prey in play the attacking creature should get two +1/+1 counter.
Besides, Crossway Vampire should be a 3/2 creature.
Are any other cards possibly affected by this bug ?
No.
- Attachments
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Curse of Stalked Prey e Crossway vampire.rar- (2.12 KiB) Downloaded 72 times
Last edited by Aswan jaguar on 15 Feb 2012, 08:25, edited 2 times in total.
Reason: fixed both bugs
Reason: fixed both bugs
[fixed by Gargaroz]Bonds of Faith
by Megres » 21 Dec 2011, 21:58
Describe the Bug:
Bonds of Faith is an enchant creature spell, but it's played as a global enchantment, and it doesn't stop a non-human creature from attacking or blocking.
Which card did behave improperly ?
Bonds of Faith
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - december.
What exactly should be the correct behavior/interaction ?
Bonds of Faith should be an enchant creature spell, and it should stop non-human creatures from attacking or blocking.
Are any other cards possibly affected by this bug ?
No.
Bonds of Faith is an enchant creature spell, but it's played as a global enchantment, and it doesn't stop a non-human creature from attacking or blocking.
Which card did behave improperly ?
Bonds of Faith
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - december.
What exactly should be the correct behavior/interaction ?
Bonds of Faith should be an enchant creature spell, and it should stop non-human creatures from attacking or blocking.
Are any other cards possibly affected by this bug ?
No.
- Attachments
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Bonds of faith.rar- (1.68 KiB) Downloaded 71 times
Last edited by Aswan jaguar on 20 Feb 2012, 15:46, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]Terror of Kruin Pass - again
by Megres » 21 Dec 2011, 22:02
Describe the Bug:
Even if I have Terror of Kruin Pass in play
the AI can block my werewolves with a single creature.
Which card did behave improperly ?
Terror of Kruin Pass
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - december.
What exactly should be the correct behavior/interaction ?
With Terror of Kruin Pass on the battlefield each Werewolf you control can't be blocked except by two or more creatures.
Are any other cards possibly affected by this bug ?
No.
Even if I have Terror of Kruin Pass in play
the AI can block my werewolves with a single creature.
Which card did behave improperly ?
Terror of Kruin Pass
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - december.
What exactly should be the correct behavior/interaction ?
With Terror of Kruin Pass on the battlefield each Werewolf you control can't be blocked except by two or more creatures.
Are any other cards possibly affected by this bug ?
No.
- Attachments
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Terror of Kruin Pass.rar- (1.8 KiB) Downloaded 65 times
Last edited by stassy on 15 Jan 2012, 15:41, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Sphere of the Suns
by Megres » 21 Dec 2011, 22:04
Describe the Bug:
You can add mana from a Sphere of the Suns even if it has no more counters.
Which card did behave improperly ?
#Sphere of the Suns
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - december.
What exactly should be the correct behavior/interaction ?
You cannot add mana from a Sphere of the Suns if it has no more counters.
Are any other cards possibly affected by this bug ?
No.
You can add mana from a Sphere of the Suns even if it has no more counters.
Which card did behave improperly ?
#Sphere of the Suns
Which Version did you use ?(Constructed, Limited)and which update(date,name)
NL v. 2 - december.
What exactly should be the correct behavior/interaction ?
You cannot add mana from a Sphere of the Suns if it has no more counters.
Are any other cards possibly affected by this bug ?
No.
- Attachments
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Sphere of the suns.rar- (2.03 KiB) Downloaded 68 times
Last edited by Aswan jaguar on 27 Dec 2011, 05:37, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Utopia Sprawl
by Wronskian » 21 Dec 2011, 23:06
Last edited by stassy on 28 Apr 2012, 03:55, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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