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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

Re: Kessig Cagebreakers

Postby stassy » 22 Dec 2011, 04:38

confirmed, I wondered why Kessig Cagebreakers were so op and now I know why :D
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Re: Bonds of Faith

Postby stassy » 22 Dec 2011, 04:41

confirmed, also casting a 2nd Bonds of Faith will turn the game into infinite loop
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Re: Curse of Stalked Prey and Crossway Vampire

Postby stassy » 22 Dec 2011, 04:44

confirmed both issues
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Re: Phantasmal Image and/or Fiend Hunter

Postby stassy » 22 Dec 2011, 04:50

Weird bug because Phantasmal Image will successfully copy a Fiend Hunter in player battlefield but after Fiend Hunter ability trigger he will morph into something else depending on the creature targeted(in the Fiend Hunter case it will be a Wilt-Leaf Cavaliers, for the Sunblast Angel it will be Phyrexian Hulk), so it might be a csv issue.

In the savegame provided I couldn't copy Mentor of the Meek too but Accorder Paladin worked fine.

The PI works nicely for other cards, except that it targets the creature it should copy. This means that, for example, if I have a Phantasmal Image in play "copying" a Sun Titan, and I choose to clone it with another Phantasmal Image, the first one dies.
You can't copy a Phantasmal Image in the battlefield since it will go to the graveyard if any spell/ability is targeting it (another Phantasmal Image included)
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Re: Phantasmal Image and/or Fiend Hunter

Postby Megres » 22 Dec 2011, 08:17

stassy wrote:You can't copy a Phantasmal Image in the battlefield since it will go to the graveyard if any spell/ability is targeting it (another Phantasmal Image included)
Ok, but that happens only in Manalink,not in the real game, since the PI doesn't target anything.
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Re: [confirmed]Phantasmal Image + Fiend Hunter

Postby stassy » 22 Dec 2011, 09:11

Ah you are right, I though it was within the PI rules, but it's not

Phantasmal Image's ability doesn't target the chosen creature.
Oh well now I understand all the trouble about the Clone system since it's not a target ability but the original game consider it as one :(
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[fixed by Gargaroz]Mana Drain

Postby Wronskian » 22 Dec 2011, 10:53

Constructed, December

Mana Drain gives a number of mana equals to the number of non colored mana spent for the spell, not the total casting cost. exemple here 2 for Call of the Herd
Attachments
drain.zip
(2.4 KiB) Downloaded 63 times
Last edited by stassy on 01 Apr 2012, 06:14, edited 2 times in total.
Reason: bug fixed
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Re: Mana Drain

Postby stassy » 22 Dec 2011, 13:36

confirmed
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[fixed by Gargaroz]Karakas-Willow Satyr

Postby donjuancho » 25 Dec 2011, 17:20

Return leyend to owners hand doesnt work, greyed out. Or legendary creatures are not leyends.
Last edited by Aswan jaguar on 21 Feb 2012, 16:33, edited 5 times in total.
Reason: fixed both bugs
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[fixed by Gargaroz]Spell Burst

Postby donjuancho » 25 Dec 2011, 17:25

paying the spell with buy back costs more mana than expected.
Countering Manta Riders (costs U) costs 4U(expected) plus 2UU more.
Last edited by stassy on 27 Jan 2012, 04:18, edited 2 times in total.
Reason: bug fixed
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Re: Karakas

Postby Aswan jaguar » 25 Dec 2011, 18:51

Please read this on how to report bugs and act accordingly,it helps to trace the bugs easily,and more organised and saves time,thanks.
viewtopic.php?f=86&t=4012
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Sphere of the Suns

Postby Gargaroz » 27 Dec 2011, 01:17

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Cloistered youth

Postby Gargaroz » 27 Dec 2011, 01:26

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Phantasmal Image + Fiend Hunter

Postby Gargaroz » 27 Dec 2011, 14:16

Fixed both bugs.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Curse of Stalked Prey and Crossway Vampire

Postby Gargaroz » 27 Dec 2011, 14:28

It works for me, could you post a screen-capture ?
Have you the "Duh mode" set to ON ?
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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