[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Flesh Reaver
by Aswan jaguar » 03 Jan 2012, 13:54
Describe the Bug:
1)Flesh Reaver makes the correct damage to opponent but for owner the damage is cumulative 4-8-12 each turn+4.
2)With Flesh Reaver in play creatures you control also gain his ability.
Which card did behave improperly ?
Flesh Reaver
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
1)Take damage equal to the damage made
2)Creatures you own must not gain Flesh Reaver ability
Are any other cards possibly affected by this bug ?
-
1)Flesh Reaver makes the correct damage to opponent but for owner the damage is cumulative 4-8-12 each turn+4.
2)With Flesh Reaver in play creatures you control also gain his ability.
Which card did behave improperly ?
Flesh Reaver
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
1)Take damage equal to the damage made
2)Creatures you own must not gain Flesh Reaver ability
Are any other cards possibly affected by this bug ?
-
Last edited by stassy on 04 Jan 2012, 15:11, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Victory's Herald
by Aswan jaguar » 03 Jan 2012, 15:43
Describe the Bug:
Victory's Herald doesn't have lifelink when attacking and doesn't grant it to other creatures,too - instead it grants Islandwalk.(granting flying is ok-to Victory's Herald Dunno).
Which card did behave improperly ?
Victory's Herald? Lifelink?
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
Victory's Herald has lifelink when attacking and grants it to other creatures,too.
Are any other cards possibly affected by this bug ?
Cards that grant Lifelink?
Victory's Herald doesn't have lifelink when attacking and doesn't grant it to other creatures,too - instead it grants Islandwalk.(granting flying is ok-to Victory's Herald Dunno).
Which card did behave improperly ?
Victory's Herald? Lifelink?
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
Victory's Herald has lifelink when attacking and grants it to other creatures,too.
Are any other cards possibly affected by this bug ?
Cards that grant Lifelink?
Last edited by stassy on 04 Jan 2012, 04:25, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
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Re: Victory's Herald grants Islandwalk to Lifelink
by Gargaroz » 03 Jan 2012, 16:10
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Blistersick Shaman
by Gargaroz » 03 Jan 2012, 16:13
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Enduring Ideal
by Gargaroz » 03 Jan 2012, 16:18
This is really funny, as the code is there in the SRC, but probably was planned by Jatill and never finished. I'll do it.
Edit : Finished, now it work.
Edit : Finished, now it work.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Trigon of Mending
by Aswan jaguar » 03 Jan 2012, 16:22
Describe the Bug:
1)Trigon of Mending taps to gain 3 life even if it has no counters
2)In the pop up menu it wrongly states gain 2 life-instead of 3.
Which card did behave improperly ?
Trigon of Mending
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
Not to gain life-tapping when it has no counters
Are any other cards possibly affected by this bug ?
-
1)Trigon of Mending taps to gain 3 life even if it has no counters
2)In the pop up menu it wrongly states gain 2 life-instead of 3.
Which card did behave improperly ?
Trigon of Mending
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
Not to gain life-tapping when it has no counters
Are any other cards possibly affected by this bug ?
-
Last edited by stassy on 04 Jan 2012, 15:10, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
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[fixed by Gargaroz]Umbilicus
by Aswan jaguar » 03 Jan 2012, 16:27
Describe the Bug:
Umbilicus deals 1 damage istead of 2.
Which card did behave improperly ?
Umbilicus
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
Deal 2 damage if you don't bounce permanent
Are any other cards possibly affected by this bug ?
-
Umbilicus deals 1 damage istead of 2.
Which card did behave improperly ?
Umbilicus
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta
What exactly should be the correct behavior/interaction ?
Deal 2 damage if you don't bounce permanent
Are any other cards possibly affected by this bug ?
-
Last edited by stassy on 04 Jan 2012, 15:10, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
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Re: Flesh Reaver damage is cumulative 4-8-12 for owner
by stassy » 04 Jan 2012, 04:18
confirmed, also weird issues with backlash effect :
- reverse damage count only start when Flesh Reaver do initial damage (if you don't make him attack all others creatures will do normal combat damage)
- all damage done to AI will backlash the player, that include damage when AI use City of Brass...
- reverse damage count only start when Flesh Reaver do initial damage (if you don't make him attack all others creatures will do normal combat damage)
- all damage done to AI will backlash the player, that include damage when AI use City of Brass...
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Re: Umbilicus deals 1 damage istead of 2
by Gargaroz » 04 Jan 2012, 14:53
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Flesh Reaver
by Gargaroz » 04 Jan 2012, 14:54
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
Re: [confirmed]Trigon of Mending
by Gargaroz » 04 Jan 2012, 14:57
This error affects all Trigons. But is fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Thopter Foundry
by Gargaroz » 04 Jan 2012, 15:13
Fixed. Also adding an option window if you have both WU and BU.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Gremlin Mine
by Aswan jaguar » 05 Jan 2012, 14:13
Describe the Bug:
Gremlin Mine was used by AI to damage my Magus of the Bazaar who isn't artifact crearure.
Which card did behave improperly ?
Gremlin Mine or Magus of the Bazaar
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkALL-beta
What exactly should be the correct behavior/interaction ?
Gremlin Mine can't damage non artifact creatures
Are any other cards possibly affected by this bug ?
-
Gremlin Mine was used by AI to damage my Magus of the Bazaar who isn't artifact crearure.
Which card did behave improperly ?
Gremlin Mine or Magus of the Bazaar
Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkALL-beta
What exactly should be the correct behavior/interaction ?
Gremlin Mine can't damage non artifact creatures
Are any other cards possibly affected by this bug ?
-
Last edited by stassy on 06 Jan 2012, 15:51, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 7450
- Joined: 13 May 2010, 12:17
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Re: Gremlin Mine damaged my Magus of the Bazaar
by stassy » 05 Jan 2012, 16:30
confirmed, you can even "damage" non creature artifact (aka the Black Vise in the savegame
)
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