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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

Re: Batterskull

Postby stassy » 09 Jan 2012, 07:47

confirmed, though it seems to corrupt savegames, can't provide one either, and others equipment like Adventuring Gear are not affected
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Re: Gifts Ungiven

Postby stassy » 09 Jan 2012, 09:00

confirmed and quite tricky bug, also sometimes the game will endless loop if you choose the 1st card from the left of the hand.
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[fixed by Gargaroz]Phantasmal Image and Mutavault

Postby Wronskian » 09 Jan 2012, 14:00

beta2k+

when you copy an animated Mutavault with Phantasmal Image, it becomes a negate at the end of the turn
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Last edited by stassy on 10 Jan 2012, 18:20, edited 3 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Cemetery Reaper

Postby levo » 09 Jan 2012, 14:26

version: 2000 limit NO MORE

Cemetery Reaper's activated ability can’t use, couldn't exile creature from any graveyard nor get the token.
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Last edited by Aswan jaguar on 10 Jan 2012, 15:59, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz] Caller of the Claw-no token

Postby Aswan jaguar » 09 Jan 2012, 15:38

Describe the Bug:
when I payed mana to cast Caller of the Claw it gave me this error(see pic)
Edit*11 January and gives no token.
Which card did behave improperly ?
Caller of the Claw probably

Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkAll-beta

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 15 Jan 2012, 18:36, edited 3 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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Re: cast Caller of the Claw it gave me this error

Postby stassy » 09 Jan 2012, 16:21

For me, I can successfully cast Caller of the Claw but even if some of my creatures were put into the graveyard this turn no bear token will appear along with its summoning.
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[fixed by Gargaroz]Norn's Annex

Postby Aswan jaguar » 09 Jan 2012, 18:45

Describe the Bug:
You can't cast Norn's Annex using life for the 2W at least if you don't have the 2W availiable(see photo)I am always asked to pay 2W and not given the chance to pay 4life instead.

Which card did behave improperly ?
Norn's Annex

Which Version did you use ?(Constructed, Limited)and which update(date,name)
ManalinkALL-beta

What exactly should be the correct behavior/interaction ?
If you have 3mana (and at least 5 life) you should be able to cast Norn's Annex paying the 2W with life.

Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 10 Jan 2012, 14:52, edited 2 times in total.
Reason: fixed bug
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Re: can't cast Norn's Annex using life instead of 2W

Postby stassy » 09 Jan 2012, 19:13

confirmed, if you have 2W, Norn's Annex appear to be castable but when you tap 2 plains the casting is cancelled as if nothing happened and the 2W are back in the mana pool.
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[fixed by Gargaroz]Garruk, Primal Hunter

Postby Althuna » 09 Jan 2012, 19:19

I tried to use the Wurm ability a few times but it does not seem to create any wurms.
Last edited by stassy on 15 Jan 2012, 06:15, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Greater Gargadon

Postby Althuna » 09 Jan 2012, 19:53

When it is suspended it only has 1 counter on it now. If I sacrifice just one permanent, it gets played :D Hope this helps.
Last edited by Aswan jaguar on 21 Feb 2012, 08:18, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Artillerize

Postby Althuna » 10 Jan 2012, 00:28

I tried this card but it didn't let me pick a target. Not sure if I did something wrong but it might be a bug.
Last edited by Aswan jaguar on 14 Jan 2012, 17:01, edited 2 times in total.
Reason: fixed bug
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Re: [confirmed]Razor Swine

Postby Gargaroz » 10 Jan 2012, 01:46

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Spirit Link

Postby Gargaroz » 10 Jan 2012, 01:53

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Batterskull

Postby Gargaroz » 10 Jan 2012, 01:56

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Gifts Ungiven

Postby Gargaroz » 10 Jan 2012, 02:15

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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