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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed by Gargaroz]Hermetic Study

Postby Aswan jaguar » 13 Jan 2012, 13:34

Describe the Bug:
AI uses Hermetic Study to enchant my creature and deal damage to me with my creature! which is also tapped!!

Which card did behave improperly ?
Hermetic Study

Which Version did you use ?(Constructed, Limited)and which update(date,name)
Manalinkall-beta

What exactly should be the correct behavior/interaction ?
AI can't enchant my creature with Hermetic Study and deal damage to me.

Are any other cards possibly affected by this bug ?
Last edited by stassy on 20 Jan 2012, 04:37, edited 2 times in total.
Reason: bug fixed
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Re: Glistening Oil doesn't give infect

Postby stassy » 13 Jan 2012, 15:07

confirmed, the only ability that trigger is the return to hand when enchanted creature go from the battlefield to the graveyard, neither the infect nor the bugged state of banding work.
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Re: AI enchants my creature with Hermetic Study damages me

Postby stassy » 13 Jan 2012, 15:11

confirmed, funny this bug feel like a glimpse of Soul Seizer // Ghastly Haunting from Dark Ascension :D
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[fixed by Gargaroz]Goblin Welder

Postby KrNeki » 13 Jan 2012, 15:39

Describe the Bug:
Goblin Welder does not tap when using its effect.

Which card did behave improperly ?
Goblin Welder

Which Version did you use ?(Constructed, Limited)and which update(date,name)
no 2k limit beta

What exactly should be the correct behavior/interaction ?
Goblin Welder should be tapped after using its ability.

Are any other cards possibly affected by this bug ?
Other creatures with tap abilities?
Last edited by Aswan jaguar on 14 Jan 2012, 18:05, edited 2 times in total.
Reason: fixed bug
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[fixed byGargaroz]victim of night

Postby levo » 13 Jan 2012, 16:22

victim of night can kill target "Werewolf or Vampire or Zombie" but not "none of them" :wink:
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Last edited by Aswan jaguar on 14 Jan 2012, 17:53, edited 2 times in total.
Reason: fixed bug
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Re: Garruk Relentless

Postby Aswan jaguar » 13 Jan 2012, 17:45

I confirm the bug there is one more that Garruk Relentless loses a counter and transforms when you use it's ability to bolt-deal 3 damage although it has 0 cost.
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Re: [confirmed]Goblin Welder

Postby Aswan jaguar » 13 Jan 2012, 17:57

I confirm this bug and there is 2 more.
1)When you target opponent's artifact he sacrifices it and he(AI) chooses which to put on battlefield.
2)The artifact returns to my battlefield instead of players selected (AI).
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Re: [confirmed]Jester's Scepter

Postby Gargaroz » 14 Jan 2012, 16:53

The blank legacy is a general engine issue recently fixed by Mok, and was already reported.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Artillerize

Postby Gargaroz » 14 Jan 2012, 16:56

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Gaea's Blessing

Postby Gargaroz » 14 Jan 2012, 17:16

Fixed (I hope, this is like the 9th fix of this card. If you haven't coded a card yet, you couldn't understand how it's terrible to code cards like this).
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Glistening Oil

Postby Gargaroz » 14 Jan 2012, 17:19

It was that Infect bug, it works now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed by Gargaroz]Gaea's Blessing

Postby Aswan jaguar » 14 Jan 2012, 17:21

Let's make a wish that we don't hear for this card again,Gargaroz. [-o<
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Re: [confirmed]victim of night

Postby Gargaroz » 14 Jan 2012, 17:45

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Goblin Welder

Postby Gargaroz » 14 Jan 2012, 18:02

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Honden of Infinite Rage

Postby Gargaroz » 14 Jan 2012, 19:20

Missing subtype in CSV, even in the newest one. Fixed.
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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