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[Fixed] Bug Archive

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[fixed by Gargaroz]Spawning Pool

Postby RanDomino » 14 Jan 2012, 20:13

Describe the Bug:
The AI animated a Spawning Pool and got in a loop of adding mana.

Which card did behave improperly ?
Spawning Pool

Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+ with the most recent updates by Mok

What exactly should be the correct behavior/interaction ?
Spawning Pool... shouldn't be able to do that?

Are any other cards possibly affected by this bug ?
Possibly the other manlands?
Attachments
infinite spawning pool.zip
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Last edited by stassy on 15 Jan 2012, 15:16, edited 1 time in total.
Reason: bug fixed
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Re: AI gets infinite mana with spawning pool

Postby Aswan jaguar » 14 Jan 2012, 20:32

Don't report bugs from this version it needs proper code changes to be made by Gargaroz
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Garruk Relentless

Postby Gargaroz » 15 Jan 2012, 01:40

The first bug was due to a CSV error and it's fixed.
But I don't really understand the second one : could you explain it more clearly, Aswan jaguar ?
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Re: [confirmed]Beast Within

Postby Gargaroz » 15 Jan 2012, 01:40

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Garruk, Primal Hunter

Postby Gargaroz » 15 Jan 2012, 02:01

Wumr token lacks a proper code. It's fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Lovisa Coldeyes

Postby Gargaroz » 15 Jan 2012, 02:26

Fixed, finally.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed partly]Leaf-Crowned Elder + Treefolk Harbinge

Postby Gargaroz » 15 Jan 2012, 02:34

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Inkmoth Nexus and/or Mirran Mettle

Postby Gargaroz » 15 Jan 2012, 02:37

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [waiting more reports]Changeling interaction

Postby Gargaroz » 15 Jan 2012, 02:42

All fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [tested-wait fix confirmation]Vesuva and Amulet of Vigor

Postby Gargaroz » 15 Jan 2012, 02:53

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Garruk Relentless

Postby stassy » 15 Jan 2012, 06:25

Test it and Garruk doesn't lose a counter when using his bolt ability, maybe you tested with a creature with 1 power (which would damage him in return with his power)
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[fixed by Gargaroz]Fait's Fetters

Postby 0rion79 » 15 Jan 2012, 08:06

AS: from now on, all my bug reports are related to the new no-2000 version.

Fait's Fetters may be only played on creatures, not on other permanents as the text suggests.
Last edited by stassy on 15 Jan 2012, 15:17, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Pitchburn Devils

Postby 0rion79 » 15 Jan 2012, 08:51

: Pitchburn Devils deals damage when they enter the battlefield, not when they die.
Last edited by stassy on 15 Jan 2012, 15:08, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Mirran Spy

Postby 0rion79 » 15 Jan 2012, 09:31

: Mirran Spy has the code of a land, in fact - once played - it goes on the battlefield among lands.
Last edited by stassy on 15 Jan 2012, 15:04, edited 2 times in total.
Reason: bug fixed
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Re: Fait's Fetters

Postby stassy » 15 Jan 2012, 10:54

confirmed, also when you cast it the message "colorless" appear with the "cancel" button
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