[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: [confirmed]Garruk Relentless
by Aswan jaguar » 15 Jan 2012, 11:02
Sorry for your trouble,my bad I managed to totally miss the "creature deals damage back to him equal to his power.
Probably that whiskey is a bit responsible for that 
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Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Lifeline
by stassy » 15 Jan 2012, 11:16
Describe the Bug:
Lifeline does not return creatures from graveyard to battlefield even if Deadbox is present
Which card did behave improperly ?
Lifeline.
Which Version did you use ?(Constructed, Limited)and which update(date,name)
no 2k limit beta
What exactly should be the correct behavior/interaction ?
If at least one other creature is in play when a creature dies, Lifeline should return it onto the battlefield at the end of turn.
Are any other cards possibly affected by this bug ?
Other cards returning creatures from graveyard to battlefield.
Lifeline does not return creatures from graveyard to battlefield even if Deadbox is present
Which card did behave improperly ?
Lifeline.
Which Version did you use ?(Constructed, Limited)and which update(date,name)
no 2k limit beta
What exactly should be the correct behavior/interaction ?
If at least one other creature is in play when a creature dies, Lifeline should return it onto the battlefield at the end of turn.
Are any other cards possibly affected by this bug ?
Other cards returning creatures from graveyard to battlefield.
Last edited by stassy on 15 Jan 2012, 14:56, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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Re: [confirmed]Fait's Fetters
by Aswan jaguar » 15 Jan 2012, 11:19
I don't think you should report bugs for this version it's not ready.wait for Gargaroz to release the beta2.
Mok wrote:Uhm, simply using the files posted by Sonic will not work. The order changed so you'll have to wait for new magic.exe/manalinkeh.dll files etc.
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Aswan jaguar - Super Tester Elite
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Re: Lifeline
by Aswan jaguar » 15 Jan 2012, 11:23
Aready reported and fixed we have to wait for Gargaroz to release the Nolimit-beta2.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Lifeline
by Aswan jaguar » 15 Jan 2012, 11:42
Maybe something prevented the Dead box appear at that perticular game,will see with the beta2.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]All Hallow's Eve
by stassy » 15 Jan 2012, 11:55
Describe the Bug:
All Hallow's Eve ask to pay for 2BB when the last scream counter is removed to trigger its unearth ability
Which card did behave improperly ?
All Hallow's Eve
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+beta1
What exactly should be the correct behavior/interaction ?
All Hallow's Eve should not ask for 2BB when triggering unearth ability
Are any other cards possibly affected by this bug ?
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Note: when All Hallow's Eve trigger its unearth ability and ask for 2BB, if you click on the cancel button the effect will still trigger
All Hallow's Eve ask to pay for 2BB when the last scream counter is removed to trigger its unearth ability
Which card did behave improperly ?
All Hallow's Eve
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+beta1
What exactly should be the correct behavior/interaction ?
All Hallow's Eve should not ask for 2BB when triggering unearth ability
Are any other cards possibly affected by this bug ?
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Note: when All Hallow's Eve trigger its unearth ability and ask for 2BB, if you click on the cancel button the effect will still trigger
- Attachments
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1.zip- (2.8 KiB) Downloaded 69 times
Last edited by stassy on 15 Jan 2012, 15:09, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Asmira, Holy Avenger
by stassy » 15 Jan 2012, 12:20
Describe the Bug:
You can have more than one Asmira, Holy Avenger in the battlefield and Asmira, Holy Avenger gain +1/+1 for any creature put into any graveyard from the battlefield at any end of turn.
Which card did behave improperly ?
Asmira, Holy Avenger
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+beta1
What exactly should be the correct behavior/interaction ?
Asmira, Holy Avenger should be subject to Legend rule (only one legend of the same name in the battlefield) and should gain +1/+1 only if a creature is put in the owner's graveyard.
Are any other cards possibly affected by this bug ?
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You can have more than one Asmira, Holy Avenger in the battlefield and Asmira, Holy Avenger gain +1/+1 for any creature put into any graveyard from the battlefield at any end of turn.
Which card did behave improperly ?
Asmira, Holy Avenger
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+beta1
What exactly should be the correct behavior/interaction ?
Asmira, Holy Avenger should be subject to Legend rule (only one legend of the same name in the battlefield) and should gain +1/+1 only if a creature is put in the owner's graveyard.
Are any other cards possibly affected by this bug ?
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- Attachments
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1.zip- (2.4 KiB) Downloaded 67 times
Last edited by stassy on 22 Jan 2012, 06:07, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
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Re: All Hallow's Eve
by Aswan jaguar » 15 Jan 2012, 13:37
I get this screen when I load your savegame (without only the error) which error appears when I click done to "trigerred effects?...begin upkeep" box when I click ok on the error game crashes.
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Aswan jaguar - Super Tester Elite
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Re: Suture Priest
by Gargaroz » 15 Jan 2012, 13:38
Added the Duh mode.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: AI gets infinite mana with spawning pool
by Gargaroz » 15 Jan 2012, 13:42
Seems fixed with the updated code.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: All Hallow's Eve
by stassy » 15 Jan 2012, 13:52
Yes my bad, I saved the game while it was triggering, here is a proper save (just cast it, there are already some creature in the graveyard to trigger after 2 turns)
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1.zip- (2.41 KiB) Downloaded 65 times
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