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Re: Mirran Spy is a land

Posted:
15 Jan 2012, 10:55
by stassy
confirmed, when 2U is paid, it goes in the land area with no P/T.
Re: Pitchburn Devils

Posted:
15 Jan 2012, 10:57
by stassy
confirmed
Re: [confirmed]Garruk Relentless

Posted:
15 Jan 2012, 11:02
by Aswan jaguar
Sorry for your trouble,my bad I managed to totally miss the "creature deals damage back to him equal to his power.

Probably that whiskey is a bit responsible for that

[fixed by Gargaroz]Lifeline

Posted:
15 Jan 2012, 11:16
by stassy
Describe the Bug:Lifeline does not return creatures from graveyard to battlefield even if Deadbox is present
Which card did behave improperly ?Lifeline.
Which Version did you use ?(Constructed, Limited)and which update(date,name)no 2k limit beta
What exactly should be the correct behavior/interaction ?If at least one other creature is in play when a creature dies,
Lifeline should return it onto the battlefield at the end of turn.
Are any other cards possibly affected by this bug ?Other cards returning creatures from graveyard to battlefield.
Re: [confirmed]Fait's Fetters

Posted:
15 Jan 2012, 11:19
by Aswan jaguar
I don't think you should report bugs for this version it's not ready.wait for Gargaroz to release the beta2.
Mok wrote:Uhm, simply using the files posted by Sonic will not work. The order changed so you'll have to wait for new magic.exe/manalinkeh.dll files etc.
Re: Lifeline

Posted:
15 Jan 2012, 11:23
by Aswan jaguar
Aready reported and fixed we have to wait for Gargaroz to release the Nolimit-beta2.
Re: [confirmed]Fait's Fetters

Posted:
15 Jan 2012, 11:32
by stassy
Ok then, will wait for beta2 and will stick up a warning
Re: Lifeline

Posted:
15 Jan 2012, 11:33
by stassy
The previous
Lifeline report didn't have Deadbox and was fixed, so I though it was working as I seen Deadbox present :p
Re: Lifeline

Posted:
15 Jan 2012, 11:42
by Aswan jaguar
Maybe something prevented the Dead box appear at that perticular game,will see with the beta2.
[fixed by Gargaroz]All Hallow's Eve

Posted:
15 Jan 2012, 11:55
by stassy
Describe the Bug:All Hallow's Eve ask to pay for 2BB when the last scream counter is removed to trigger its unearth ability
Which card did behave improperly ?All Hallow's Eve Which Version did you use ?(Constructed, Limited)and which update(date,name)2k+beta1
What exactly should be the correct behavior/interaction ?All Hallow's Eve should not ask for 2BB when triggering unearth ability
Are any other cards possibly affected by this bug ?-
Note: when
All Hallow's Eve trigger its unearth ability and ask for 2BB, if you click on the cancel button the effect will still trigger
[fixed by Gargaroz]Asmira, Holy Avenger

Posted:
15 Jan 2012, 12:20
by stassy
Describe the Bug:You can have more than one
Asmira, Holy Avenger in the battlefield and
Asmira, Holy Avenger gain +1/+1 for any creature put into any graveyard from the battlefield at any end of turn.
Which card did behave improperly ?Asmira, Holy Avenger Which Version did you use ?(Constructed, Limited)and which update(date,name)2k+beta1
What exactly should be the correct behavior/interaction ?Asmira, Holy Avenger should be subject to Legend rule (only one legend of the same name in the battlefield) and should gain +1/+1 only if a creature is put in the owner's graveyard.
Are any other cards possibly affected by this bug ?-
Re: All Hallow's Eve

Posted:
15 Jan 2012, 13:37
by Aswan jaguar
I get this screen when I load your savegame (without only the error) which error appears when I click done to "trigerred effects?...begin upkeep" box when I click ok on the error game crashes.
Re: Suture Priest

Posted:
15 Jan 2012, 13:38
by Gargaroz
Re: AI gets infinite mana with spawning pool

Posted:
15 Jan 2012, 13:42
by Gargaroz
Seems fixed with the updated code.
Re: All Hallow's Eve

Posted:
15 Jan 2012, 13:52
by stassy
Yes my bad, I saved the game while it was triggering, here is a proper save (just cast it, there are already some creature in the graveyard to trigger after 2 turns)