[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Reaper from the Abyss
by stassy » 15 Jan 2012, 13:56
Describe the Bug:
When Reaper from the Abyss trigger its Morbid ability nothing happen
Which card did behave improperly ?
Reaper from the Abyss
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2K+beta1
What exactly should be the correct behavior/interaction ?
Reaper from the Abyss should trigger Morbid which is to destroy target non-Demon creature
Are any other cards possibly affected by this bug ?
-
Also still corrupting savegame
When Reaper from the Abyss trigger its Morbid ability nothing happen
Which card did behave improperly ?
Reaper from the Abyss
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2K+beta1
What exactly should be the correct behavior/interaction ?
Reaper from the Abyss should trigger Morbid which is to destroy target non-Demon creature
Are any other cards possibly affected by this bug ?
-
Also still corrupting savegame
Last edited by stassy on 15 Jan 2012, 15:18, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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Re: Asmira, Holy Avenger
by Aswan jaguar » 15 Jan 2012, 13:59
Savegame corrupted for me both bugs confirmed.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Asmira, Holy Avenger
by stassy » 15 Jan 2012, 14:05
hum I can load it so I fear this is due to messed up dat file, I had some trouble updating last mok file in my xp version.
Edit: Hum well my win7 version can load the savegame too, weird.
Edit: Hum well my win7 version can load the savegame too, weird.
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Re: All Hallow's Eve
by Aswan jaguar » 15 Jan 2012, 14:08
Maybe we have one of those cards or abilities that cause problem to savegames since with your last savegame when I load it I get immediately an error report and then crash.
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[fixed by Gargaroz]Skirsdag High Priest
by stassy » 15 Jan 2012, 14:12
Describe the Bug:
Skirsdag High Priest Morbid ability create 1/1 Camarid token instead of a 5/5 black Demon creature token with flying
Which card did behave improperly ?
Skirsdag High Priest
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+beta1
What exactly should be the correct behavior/interaction ?
Skirsdag High Priest Morbid ability should a 5/5 black Demon creature token with flying
Are any other cards possibly affected by this bug ?
-
Also savegame corrupted

Skirsdag High Priest Morbid ability create 1/1 Camarid token instead of a 5/5 black Demon creature token with flying
Which card did behave improperly ?
Skirsdag High Priest
Which Version did you use ?(Constructed, Limited)and which update(date,name)
2k+beta1
What exactly should be the correct behavior/interaction ?
Skirsdag High Priest Morbid ability should a 5/5 black Demon creature token with flying
Are any other cards possibly affected by this bug ?
-
Also savegame corrupted

Last edited by stassy on 15 Jan 2012, 15:02, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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Re: All Hallow's Eve
by stassy » 15 Jan 2012, 14:16
Problem is you shouldn't be even able to load the savegame, in this case you can load it but it crash immediately due to Morbid effect (also I never see Sakura-Tribe Elder card effect, when his ability is used I instantly get to choose a land)
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Re: Lifeline
by Gargaroz » 15 Jan 2012, 14:46
Well, the case was most complex that I have anticipated. Now it's fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Reaper from the Abyss
by Gargaroz » 15 Jan 2012, 14:49
There was a problem with the Deadbox card and EOT effects. Consider it fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Skirsdag High Priest
by Gargaroz » 15 Jan 2012, 14:56
Code for Demon token was missing. I added it.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: All Hallow's Eve
by Gargaroz » 15 Jan 2012, 15:00
Bad data entry : All Hallow's Eve need the Rules Engine to function (it's "played for free" when the last counter is removed). Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Mirran Spy
by Gargaroz » 15 Jan 2012, 15:03
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Pitchburn Devils
by Gargaroz » 15 Jan 2012, 15:06
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Fait's Fetters
by Gargaroz » 15 Jan 2012, 15:12
Checked, and there was a bug. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Asmira, Holy Avenger
by Gargaroz » 15 Jan 2012, 15:22
Asmira was coded in ASM and the code was probably bugged from the beginning. And the strange thing is that it seems there's a global variable which count the number of dead creatures this turn, as Asmira works even without Deadbox. I need to recode the card in order to fix the bug, but before I need to ask Mok about that variable.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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