[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: [confirmed]Lhurgoyf
by Gargaroz » 27 Jan 2012, 21:15
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Special lands where mana is = to X
by Gargaroz » 27 Jan 2012, 21:17
Fixed code for Shivan Gorge, Phyrexian Tower (although you cannot sac a creature inbetween paying mana), Yavimaya Hollow (both mana color and regeneration ability).
Fixed interaction between Mirari's Wake and similar cards with Tolarian Academy, Gaea's Cradle and Serra's Sanctum.
I fear the other issues with saclands could not be fixed, at least for now.
Fixed interaction between Mirari's Wake and similar cards with Tolarian Academy, Gaea's Cradle and Serra's Sanctum.
I fear the other issues with saclands could not be fixed, at least for now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Herald of Laeshrac
by Gargaroz » 27 Jan 2012, 21:40
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Helm of Obedience and Leyline of Void
by Gargaroz » 27 Jan 2012, 23:00
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Umezawa's Jitte
by Gargaroz » 27 Jan 2012, 23:17
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Clone
by Dave » 28 Jan 2012, 17:01
Version: Manalink 3.0
I can't cast Clone, although it is yellow and i have the needed mana.
When i click on the card, the screen repaints but nothing else happens
Here is a savegame:
I can't cast Clone, although it is yellow and i have the needed mana.
When i click on the card, the screen repaints but nothing else happens
Here is a savegame:
- Attachments
-
Clone.zip- (3.16 KiB) Downloaded 95 times
Last edited by Aswan jaguar on 03 Mar 2012, 15:46, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Clone is uncastable
by stassy » 28 Jan 2012, 18:10
confirmed, also if you cheat it in play, it goes straight into the graveyard.
Edit:Also others Clone cards like Vesuvan Doppelganger and Cackling Counterpart are working with no problem.
Edit:Also others Clone cards like Vesuvan Doppelganger and Cackling Counterpart are working with no problem.
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Re: [wait fix confirmation]Cabal Coffers+Prismatic Omen
by stassy » 28 Jan 2012, 19:45
Is this the correct behavior?
In play :
Prismatic Omen
Cabal Coffers
Bayou
Bayou
I trigger Prismatic Omen and target Cabal Coffers which become also a basic swamp, then trigger&tap Cabal Coffers and 2 Bayou to get a total of 3 black mana since it has 3 now "basic lands" in play

In play :
Prismatic Omen
Cabal Coffers
Bayou
Bayou
I trigger Prismatic Omen and target Cabal Coffers which become also a basic swamp, then trigger&tap Cabal Coffers and 2 Bayou to get a total of 3 black mana since it has 3 now "basic lands" in play

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[fixed by Gargaroz]Mishra's Helix
by Aswan jaguar » 28 Jan 2012, 20:02
Describe the Bug:
Mishra's Helix if you pay more mana to tap lands and there are no available lands to tap then you stuck,there is no done-cancel.
Which card did behave improperly ?
Mishra's Helix
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3!!!
What exactly should be the correct behavior/interaction ?
Have done-cancel to escape
Are any other cards possibly affected by this bug ?
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Mishra's Helix if you pay more mana to tap lands and there are no available lands to tap then you stuck,there is no done-cancel.
Which card did behave improperly ?
Mishra's Helix
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3!!!
What exactly should be the correct behavior/interaction ?
Have done-cancel to escape
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 02 Feb 2012, 16:02, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [Wait recoded version of]Sprout Swarm
by stassy » 28 Jan 2012, 20:20
Don't know if a fix has been done as of ML3v1, but now Sprout Swarm is uncastable until a creature is attacking (then it appear castable at interrupt phase), and when casted, on both normal or buyback version you can't chooose creature to tap and it will only provide 1 token.
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Re: [wait fix confirmation]Cabal Coffers+Prismatic Omen
by Gargaroz » 29 Jan 2012, 13:33
Stassy, you don't need to trigger anything for the lands to have all 5 base type, it's done automatically.
But you've to click on Prismatic Omen and then on a land to get a mana of any color you want, like you could do in the real game.
And yes, the behaviour you reported is correct, as all 3 lands are considered basic swamp with Prismatic Omen in play.
But you've to click on Prismatic Omen and then on a land to get a mana of any color you want, like you could do in the real game.
And yes, the behaviour you reported is correct, as all 3 lands are considered basic swamp with Prismatic Omen in play.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Fog Bank
by 0rion79 » 29 Jan 2012, 15:26
: Fog Bank immune to non-combat damage, while it should be immune to combat damage only. (I did try to kill it with a lightning bolt, but didn't take any damage)
Last edited by Aswan jaguar on 31 Jan 2012, 13:55, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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