[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: Bonds of Faith is a global enchantment, not an aura
by stassy » 01 Feb 2012, 17:41
Many issues on this one indeed.
It's considered as global enchantment but once cast you get no target message (no cancel button but the game ask you for a target in reality), you have to choose a creature target:
- If the targeted creature is human, it get the bonus but the enchantment is not "stickied" to the creature
- If it's another creature nothing happen, the enchantment is tagged as global in play but the enchanted creature can attack
It's considered as global enchantment but once cast you get no target message (no cancel button but the game ask you for a target in reality), you have to choose a creature target:
- If the targeted creature is human, it get the bonus but the enchantment is not "stickied" to the creature
- If it's another creature nothing happen, the enchantment is tagged as global in play but the enchanted creature can attack
- Attachments
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1.zip- (2.63 KiB) Downloaded 73 times
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[fixed by Gargaroz]Temple of the False God
by stassy » 01 Feb 2012, 17:55
Describe the Bug:
Temple of the False God ability can be used even if there are less than 5 lands in play
Which card did behave improperly ?
Temple of the False God
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3v1
What exactly should be the correct behavior/interaction ?
Temple of the False God ability should be used only if there are 5 or more lands in play
Are any other cards possibly affected by this bug ?
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The game consider the Temple of the False God mana as available even if there are less than 5 lands in play, but it will not tap on double click.
Temple of the False God ability can be used even if there are less than 5 lands in play
Which card did behave improperly ?
Temple of the False God
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3v1
What exactly should be the correct behavior/interaction ?
Temple of the False God ability should be used only if there are 5 or more lands in play
Are any other cards possibly affected by this bug ?
-
The game consider the Temple of the False God mana as available even if there are less than 5 lands in play, but it will not tap on double click.
- Attachments
-
1.zip- (1.88 KiB) Downloaded 71 times
Last edited by Aswan jaguar on 02 Feb 2012, 16:01, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Voice of All
by Gargaroz » 02 Feb 2012, 00:36
Wrong code pointer, prolly...
Edit: Strange, I was sure I've already recoded this, but however, recoded again.
Edit: Strange, I was sure I've already recoded this, but however, recoded again.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Temple of the False God
by Aswan jaguar » 02 Feb 2012, 07:17
If it makes any sense the card can not directly(tap it before you choose to cast something) be tapped for mana if there are not 5 or more cards which is correct (doesn't light up either) but the cards in hand find it available (light up) and you can cast them which is wrong.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Inkwell Leviathan
by Aswan jaguar » 02 Feb 2012, 10:06
Describe the Bug:
Inkwell Leviathan can be targeted by swords of Plowshares.
Which card did behave improperly ?
Inkwell Leviathan
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3
What exactly should be the correct behavior/interaction ?
Inkwell Leviathan has Shroud can't be targeted by swords of Plowshares.
Are any other cards possibly affected by this bug ?
Inkwell Leviathan can be targeted by swords of Plowshares.
Which card did behave improperly ?
Inkwell Leviathan
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3
What exactly should be the correct behavior/interaction ?
Inkwell Leviathan has Shroud can't be targeted by swords of Plowshares.
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 02 Feb 2012, 16:01, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Ebon Stronghold- and Invasion Saclands
by Aswan jaguar » 02 Feb 2012, 10:12
Describe the Bug:
Ebon Stronghold doesn't untap ever
Which card did behave improperly ?
Ebon Stronghold
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3
What exactly should be the correct behavior/interaction ?
Ebon Stronghold must untap in the next turn after it come in the battlefield
Are any other cards possibly affected by this bug ?
Ebon Stronghold doesn't untap ever
Which card did behave improperly ?
Ebon Stronghold
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3
What exactly should be the correct behavior/interaction ?
Ebon Stronghold must untap in the next turn after it come in the battlefield
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 02 Feb 2012, 16:04, edited 2 times in total.
Reason: [fixed by Gargaroz]Ebon Stronghold- and Invasion Saclands
Reason: [fixed by Gargaroz]Ebon Stronghold- and Invasion Saclands
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Inkwell Leviathan
by Aswan jaguar » 02 Feb 2012, 14:09
The value prot. from enchantments=shroud is not set to 1.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Ebon Stronghold
by Gargaroz » 02 Feb 2012, 15:50
Fixed. Also fixed the same issue for Invasion saclands.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Mishra's Helix
by Gargaroz » 02 Feb 2012, 15:53
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Inkwell Leviathan
by Gargaroz » 02 Feb 2012, 15:54
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [confirmed]Temple of the False God
by Gargaroz » 02 Feb 2012, 15:58
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Shivan Gorge and Phyrexian Tower
by Aswan jaguar » 03 Feb 2012, 13:44
Describe the Bug:
Shivan Gorge and Phyrexian Tower don't get destroyed by Legendary rule.
Which card did behave improperly ?
Shivan Gorge and Phyrexian Tower
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3
What exactly should be the correct behavior/interaction ?
When a second Shivan Gorge and Phyrexian Tower come into play both must be destroyed
Are any other cards possibly affected by this bug ?
Shivan Gorge and Phyrexian Tower don't get destroyed by Legendary rule.
Which card did behave improperly ?
Shivan Gorge and Phyrexian Tower
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3
What exactly should be the correct behavior/interaction ?
When a second Shivan Gorge and Phyrexian Tower come into play both must be destroyed
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 03 Feb 2012, 21:13, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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