[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
Re: [confirmed]Goblin Offensive
by Gargaroz » 10 Feb 2012, 02:23
Wrong value in the CSV. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Sporesower Thallid + Doubling Season
by Gargaroz » 10 Feb 2012, 02:37
Yup, there was a global bug with cards to add counters to all permanents of one type. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Lovisa Coldeyes misses legendary type for EDH
by Gargaroz » 10 Feb 2012, 02:39
Fixed the legend status.
For the DB request, try asking Mok.
For the DB request, try asking Mok.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Legacy's Allure
by stassy » 10 Feb 2012, 04:11
confirmed, but for auto token gain maybe you can try to activate the Duh mode in the config file, if not try to ask Gargaroz to add it to the list (I don't remember how to add it manually)
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Re: [fixed by Gargaroz]List of legends that can't be used in
by 0rion79 » 10 Feb 2012, 11:03
: Sek'Kuar, Deathkeeper has to be updated.
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[fixed by Gargaroz]Forbidden Orchard
by stassy » 10 Feb 2012, 12:18
Describe the Bug:
Forbidden Orchard generate white spirit token with flying when tapped
Which card did behave improperly ?
Forbidden Orchard
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3V1
What exactly should be the correct behavior/interaction ?
Forbidden Orchard generate white spirit token without flying when tapped
Are any other cards possibly affected by this bug ?
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Forbidden Orchard generate white spirit token with flying when tapped
Which card did behave improperly ?
Forbidden Orchard
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3V1
What exactly should be the correct behavior/interaction ?
Forbidden Orchard generate white spirit token without flying when tapped
Are any other cards possibly affected by this bug ?
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Last edited by Aswan jaguar on 10 Feb 2012, 14:22, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Forbidden Orchard
by Gargaroz » 10 Feb 2012, 13:54
The "standard" Spirit token, the one generated by this card and Hondens, is supposed to be colorless and with no abilities, but this was wrongly entered in the CSV.
Now is fixed.
Now is fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Legacy's Allure
by Gargaroz » 10 Feb 2012, 14:00
Fixed and added Duh Mode.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Ill-Gotten Gains
by Aswan jaguar » 11 Feb 2012, 11:48
Describe the Bug:
I played Ill-Gotten Gains everything worked ok for me but AI only discarded his hand and then I was again asked to choose 3 cards from my graveyard instead of AI from his graveyard.
Which card did behave improperly ?
Ill-Gotten Gains
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0,duel
What exactly should be the correct behavior/interaction ?
After AI discards he has to choose 3 cards from his graveyard to put in his hand.
Are any other cards possibly affected by this bug ?
I played Ill-Gotten Gains everything worked ok for me but AI only discarded his hand and then I was again asked to choose 3 cards from my graveyard instead of AI from his graveyard.
Which card did behave improperly ?
Ill-Gotten Gains
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0,duel
What exactly should be the correct behavior/interaction ?
After AI discards he has to choose 3 cards from his graveyard to put in his hand.
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 12 Feb 2012, 16:13, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Cytoplast Root-Kin
by BlueTemplar » 11 Feb 2012, 18:07
Describe the Bug:
Cytoplast Root-Kin comes into play with 5 +1/+1 counters instead of 4.
Which card did behave improperly ?
Cytoplast Root-Kin
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
See above.
Are any other cards possibly affected by this bug ?
No idea.
Cytoplast Root-Kin comes into play with 5 +1/+1 counters instead of 4.
Which card did behave improperly ?
Cytoplast Root-Kin
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
See above.
Are any other cards possibly affected by this bug ?
No idea.
- Attachments
-
Cytoplast Root-Kin.zip- (4.54 KiB) Downloaded 87 times
Last edited by Aswan jaguar on 12 Feb 2012, 16:11, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Grand Architect (again)
by BlueTemplar » 11 Feb 2012, 19:01
Describe the Bug:
When you try to make an artifact creature blue with Grand Architect, it says "Illegal target (color)".
Which card did behave improperly ?
Grand Architect
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
See above.
Are any other cards possibly affected by this bug ?
No idea.
When you try to make an artifact creature blue with Grand Architect, it says "Illegal target (color)".
Which card did behave improperly ?
Grand Architect
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
See above.
Are any other cards possibly affected by this bug ?
No idea.
- Attachments
-
Grand Architect.zip- (4.96 KiB) Downloaded 95 times
Last edited by Aswan jaguar on 12 Feb 2012, 15:41, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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BlueTemplar - Posts: 99
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Re: [confirmed]Grand Architect (again)
by Aswan jaguar » 11 Feb 2012, 19:47
Probably a mistake in the code to target the already blue ones,since it finds illegal the white artifacts and the colourless I tested.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Magosi, the Waterveil
by BlueTemplar » 11 Feb 2012, 21:01
Describe the Bug:
When Magosi, the Waterveil is tapped for mana, it gives you a Time Walk effect. Yay infinite turns!
Which card did behave improperly ?
Magosi, the Waterveil
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
http://magiccards.info/query?q=magosi+t ... rd&s=cname
Are any other cards possibly affected by this bug ?
I doubt it.
When Magosi, the Waterveil is tapped for mana, it gives you a Time Walk effect. Yay infinite turns!
Which card did behave improperly ?
Magosi, the Waterveil
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
http://magiccards.info/query?q=magosi+t ... rd&s=cname
Are any other cards possibly affected by this bug ?
I doubt it.
- Attachments
-
Magosi, the Waterveil.zip- (5.18 KiB) Downloaded 97 times
Last edited by Aswan jaguar on 12 Feb 2012, 15:41, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Karn Liberated
by BlueTemplar » 11 Feb 2012, 21:40
Describe the Bug:
When you restart a new game using the Karn Liberated ability, creatures exiled start with summoning sickness.
Which card did behave improperly ?
Karn Liberated
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
http://magiccards.info/query?q=karn+lib ... rd&s=cname
I doubt it.
When you restart a new game using the Karn Liberated ability, creatures exiled start with summoning sickness.
Which card did behave improperly ?
Karn Liberated
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
28 January 2012 : Manalink 3.0 - Duel
What exactly should be the correct behavior/interaction ?
http://magiccards.info/query?q=karn+lib ... rd&s=cname
Are any other cards possibly affected by this bug ?6/1/2011: Creatures put onto the battlefield due to Karn's ability will have been under their controller's control continuously since the beginning of the first turn. They can attack and their activated abilities within the cost can be activated.
I doubt it.
- Attachments
-
Karn Liberated.zip- (5.26 KiB) Downloaded 82 times
Last edited by Aswan jaguar on 12 Feb 2012, 17:16, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Magosi, the Waterveil
by Aswan jaguar » 12 Feb 2012, 10:59
I confirm the bug and will add that if you have an aeon counter on Magosi, the Waterveil and tap it for blue mana your opponent gets an extra turn.
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Trying to squash some bugs and playtesting.
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in the cost can be activated.