[Fixed] Bug Archive
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed by Gargaroz]Timber protector
by bgaut » 20 Feb 2012, 14:23
Describe the Bug:
Timber Protector doesn't grant indestrictibility to others treefolks
Which card did behave improperly ?
Timber protector
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ?
Treefolks should not die in combat whan protected by timber
Are any other cards possibly affected by this bug ?
Timber Protector doesn't grant indestrictibility to others treefolks
Which card did behave improperly ?
Timber protector
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ?
Treefolks should not die in combat whan protected by timber
Are any other cards possibly affected by this bug ?
timber.zip- (2.78 KiB) Downloaded 75 times
Last edited by Aswan jaguar on 20 Feb 2012, 16:02, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]No rest for the wicked bug
by bgaut » 20 Feb 2012, 14:30
NOrest.zip- (2.13 KiB) Downloaded 81 times
We can't activate No rest for the wicked when creatures go to the graveyard, nothing happens
Which card did behave improperly ?
No rest for the wicked
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ? No rest for the wicked should be highlighted
Are any other cards possibly affected by this bug ?
No
NOrest.zip- (2.13 KiB) Downloaded 81 times
Last edited by Aswan jaguar on 20 Feb 2012, 16:01, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
Re: [unconfirmed]Merieke Ri Berit
by Althuna » 20 Feb 2012, 14:30
Hmm weird. It's happened twice now, the first time I was surprised but moved on, and the second time I was sure it was a bug. I am playing this deck a lot now though because it's so much fun, so I'll update this thread if I find some solid evidence! 
[fixed by GargarozNevermore bug
by bgaut » 20 Feb 2012, 14:35
Describe the Bug:
We can't cast nevermore even though we have enough mana to cast it
Which card did behave improperly ?
nevermore
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ? We shoul be able to cast it
Are any other cards possibly affected by this bug ?
no
We can't cast nevermore even though we have enough mana to cast it
Which card did behave improperly ?
nevermore
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ? We shoul be able to cast it
Are any other cards possibly affected by this bug ?
no
nevermore.zip- (2.51 KiB) Downloaded 81 times
Last edited by Aswan jaguar on 20 Feb 2012, 16:03, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
Re: [unconfirmed]Merieke Ri Berit
by Aswan jaguar » 20 Feb 2012, 14:39
Savegame immediately as the bug happens and then give us details about your moves to reproduce it.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Hellion eruption bug
by bgaut » 20 Feb 2012, 14:39
Describe the Bug:
Hellion eruption bug make the game crashes
Which card did behave improperly ?
Hellion eruption bug
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ?
The card shoul be cast without crashing the game
Are any other cards possibly affected by this bug ?
no
Hellion eruption bug make the game crashes
Which card did behave improperly ?
Hellion eruption bug
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ?
The card shoul be cast without crashing the game
Are any other cards possibly affected by this bug ?
no
hellion.zip- (2.22 KiB) Downloaded 77 times
Last edited by Aswan jaguar on 20 Feb 2012, 16:04, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
Re: [confirmed]Oran-Rief, the Vastwood
by Gargaroz » 20 Feb 2012, 15:02
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [tested-wait]Consecrated Sphinx
by Gargaroz » 20 Feb 2012, 15:03
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Bonds of Faith
by Gargaroz » 20 Feb 2012, 15:12
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Bonds of Faith
by Gargaroz » 20 Feb 2012, 15:13
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Hellion eruption bug
by Gargaroz » 20 Feb 2012, 15:25
The Hellion token was not coded. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Nevermore bug
by Gargaroz » 20 Feb 2012, 15:32
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Timber protector
by Gargaroz » 20 Feb 2012, 15:34
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [unfixable for now Indestructible approx]Blightsteel
by Gargaroz » 20 Feb 2012, 15:35
There was a bad data entry in ct_all. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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Re: No rest for the wicked bug
by Gargaroz » 20 Feb 2012, 15:37
Bad data entry. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
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