[Fixed] Bug Archive
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Re: [confirmed]Tezzeret, Agent of Bolas
by Aswan jaguar » 23 Feb 2012, 14:32
I know a way to fix that text thing but I don't know how to do it without clobbering the changes I make in the csv. 

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Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Lotus Vale
by Gargaroz » 23 Feb 2012, 14:33
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Invoke prejudice
by Gargaroz » 23 Feb 2012, 14:34
The cards doesn't appear on the original Manalink, I coded an approximation some times ago but probably the code pointer or some values are wrong. I'll check that.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Mutavault
by Gargaroz » 23 Feb 2012, 14:47
Ah, this plagued all the others animated lands too. Now it's fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [need confirmation]Merieke Ri Berit
by Gargaroz » 23 Feb 2012, 14:52
I looked at the code and inserted some safeguards to avoid that non-related permanents will be buried with Merieke untap effect. Consider this fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [wait for reply]Invoke prejudice
by Gargaroz » 23 Feb 2012, 15:00
As I suspected, wrong values in ct_all. Fixed.
A reminder : it will enlight when something is "counterable" as you'll have to click on it to counter the creature spell.
A reminder : it will enlight when something is "counterable" as you'll have to click on it to counter the creature spell.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Broodmate dragon
by bgaut » 24 Feb 2012, 01:36
Describe the Bug:
Broodmate dragon makes 5/5 tokens instead of 4/4 tokens
Which card did behave improperly ?
Broodmate dragon
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ?
4/4 tokens
Are any other cards possibly affected by this bug ?
No
Broodmate dragon makes 5/5 tokens instead of 4/4 tokens
Which card did behave improperly ?
Broodmate dragon
Which Version did you use ?(Constructed, Limited)and which update(date,name)
manalink 3.0 last version.
What exactly should be the correct behavior/interaction ?
4/4 tokens
Are any other cards possibly affected by this bug ?
No
broodmate.zip- (2.12 KiB) Downloaded 86 times
Last edited by Aswan jaguar on 01 Mar 2012, 15:14, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Broodmate dragon bug
by stassy » 24 Feb 2012, 05:19
confirmed, though I think this is the same bug as Dragon Roost, don't know if the previous fix affect all dragon token
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Re: [confirmed]Broodmate dragon
by Gargaroz » 24 Feb 2012, 13:49
Yup, it's as you suspecetd, Stassy 
Edit : And is fixed, of course.
Edit : And is fixed, of course.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Psychosis Crawler
by Gargaroz » 24 Feb 2012, 13:58
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Civilized Scholar
by Aswan jaguar » 24 Feb 2012, 14:33
Describe the Bug:
1- Civilized Scholar doesn't untap when he transforms.
2- Homicidal Brute doesn't tap when he transforms.
Which card did behave improperly ?
Civilized Scholar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0,duel
What exactly should be the correct behavior/interaction ?
Civilized Scholar must untap when he transforms
Homicidal Brute must tap when he transforms.
Are any other cards possibly affected by this bug ?
1- Civilized Scholar doesn't untap when he transforms.
2- Homicidal Brute doesn't tap when he transforms.
Which card did behave improperly ?
Civilized Scholar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0,duel
What exactly should be the correct behavior/interaction ?
Civilized Scholar must untap when he transforms
Homicidal Brute must tap when he transforms.
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 25 Feb 2012, 15:40, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Bloodchief Ascension
by Gargaroz » 24 Feb 2012, 14:36
Fixed. Also fixed some issues with cards milled when this is in play and active.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Garza Zol, Plague Queen
by Aswan jaguar » 24 Feb 2012, 15:08
Describe the Bug:
2 Garza Zol, Plague Queen in play-disregard the Legendary rule.
Which card did behave improperly ?
Garza Zol, Plague Queen
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0
What exactly should be the correct behavior/interaction ?
Only one Legendary creature with the same name can be in play.
Are any other cards possibly affected by this bug ?
EDIT-Info:
Family value in ct_all.csv is not set.
Really strange even if the right values are set to csv the legendary rule doesn't apply to Garza Zol, Plague Queen is some piece of code missing?
2 Garza Zol, Plague Queen in play-disregard the Legendary rule.
Which card did behave improperly ?
Garza Zol, Plague Queen
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0
What exactly should be the correct behavior/interaction ?
Only one Legendary creature with the same name can be in play.
Are any other cards possibly affected by this bug ?
EDIT-Info:
Family value in ct_all.csv is not set.
Really strange even if the right values are set to csv the legendary rule doesn't apply to Garza Zol, Plague Queen is some piece of code missing?
Last edited by Aswan jaguar on 25 Feb 2012, 15:42, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Venser, Shaper Savant
by Althuna » 24 Feb 2012, 18:09
When you are supposed to return a permanent back, you can just press space and skip it. Pretty sure that should not be allowed?
(I am not sure if the AI exploits this though).
(I am not sure if the AI exploits this though).
Last edited by stassy on 26 Feb 2012, 15:16, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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