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[fixed by Gargaroz]Gaea's Cradle

Posted:
05 Mar 2012, 16:53
by Aswan jaguar
Describe the Bug: Gaea's Cradle crashes the game when cast.
Which card did behave improperly ? Gaea's Cradle Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck) Manalink 3.0
What exactly should be the correct behavior/interaction ? Are any other cards possibly affected by this bug ?
Re: Gaea's Cradle crashes the game when cast

Posted:
06 Mar 2012, 02:08
by Gargaroz
Fixed, along with the other bug.
Re: [confirmed]Gaea's Cradle

Posted:
06 Mar 2012, 02:10
by Gargaroz
Fixed with the other bug.
[already fixed by Gargaroz]Honden of Life's Web

Posted:
06 Mar 2012, 11:38
by Enchanteur
Honden of Life's WebDescribe the Bug:Honden of Life's Web make standard spirit token with flying.
In the replay, you can see that I can block flying creature with it.
I'm not sure the tokens are colorless.
Which card did behave improperly ?Honden of Life's Web Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Manalink 3.0 CirothUngol version, Gauntlet "There is only one"
What exactly should be the correct behavior/interaction ?Honden of Life's Web must do coloreless non flying tokens.
Are any other cards possibly affected by this bug ?All cards that make tokens when token are not the standard one.
[fixed by Gargaroz]Bounty of the hunt / Contagion

Posted:
06 Mar 2012, 12:33
by Enchanteur
Describe the Bug:
It's the same bug for the two cards.
I try to cast it from hand normaly (without remove from game a card, and with pay the 5 mana).
I double-click on card in my hand, and pay the mana.
But after that, game ask to pay it again !!
5 mana are in the pool but game don't care, if I pay it, it ask to pay it again.
I've tried to cast the spell with 10 lands.
So after to pay the first time, If I pay the mana a second time, the spell is cast.
So it cost 10 mana instead of 5.
Which card did behave improperly ?
bounty of the hunt, contagion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?
Just pay the mana cost of the card.
Are any other cards possibly affected by this bug ?
All cards that have a capacity "you can remove from game a card of your hand", when you try to pay the normal mana cost.
[fixed by Gargaroz]Echo

Posted:
06 Mar 2012, 12:34
by Enchanteur
Simian grunts
Describe the Bug:
In this situation, AI didn't pay the Simian grunts Echo cost.
Which card did behave improperly ?
Simian grunts, or circonstancial bug.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?
AI must pay the Echo cost.
Are any other cards possibly affected by this bug ?
Majority of times, AI respect rules and always pay mana cost of others cards with Echo capacity.
I don't know if it's a strange "state" bug, or if there is some Echo cards with bad coding.
[fixed by Gargaroz]Maelstorm Archangel

Posted:
06 Mar 2012, 12:35
by Enchanteur
Maelstorm
ArchangelDescribe the Bug:Maelstorm
Archangel inflict damage to opponent so I should cast any spell without pay mana.
But I can't choose spell I wan't, but only creature spells it seems.
In the replay, I can't cast flame javelin (illegal target), but I can cast a creature spell.
Which card did behave improperly ?Maelstorm
Archangel Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?When Maelstorm
Archangel inflict damage to opponent, there is no limitation about the type of spell you can cast with his capacity.
Are any other cards possibly affected by this bug ?Capacity of Maelstorm
Archangel seem to be the copy of another card with this sort of capacity, but without re-coding it well.
And creator of card forget to enlarge the type of spell Maelstorm
Archangel can cast.
Maybe is there another cards with the same trouble.
[fixed by Gargaroz]Lumberknot

Posted:
06 Mar 2012, 12:36
by Enchanteur
Describe the Bug:AI cast
Lumberknot, and ask me if I want to play something in response.
So I kill 2 creature before
Lumberknot resolve because If I do it after,
Lumberknot will receive 2 counters +1/+1.
Problem is even like that,
Lumberknot receive these counters.
Which card did behave improperly ?Lumberknot Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?A capacity that trigger when the card is into play shouldn't trigger when that card is cast and still in the stack.
Are any other cards possibly affected by this bug ?Maybe, some cards with triggered abilitys that trigger before they come into play.
[fixed by Gargaroz]Capsize + Howlpack of Estwald

Posted:
06 Mar 2012, 12:37
by Enchanteur
Describe the Bug:I try to play
Capsize with buyback on a Howlpack of Estwald transformed.
Then,
Capsize start to bug and can't choose this target.
After that,
Capsize stay in a bugged state and can't bounce nothing for some turns.
Later in the game,
Capsize work again.
Which card did behave improperly ?I suppose a interaction beetween bounce effect and the transform ability.
Or a conflict with the transform conditions.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?Just bounce normaly the permanent.
Are any other cards possibly affected by this bug ?Perhaps Bounce + Transformed in general.
[fixed by Gargaroz]]Rancor + Unearth

Posted:
06 Mar 2012, 12:37
by Enchanteur
Describe the Bug:I use the
Unearth capacity of a creature in my graveyard.
Then, I cast
Rancor and attach it to that creature.
At end of turn, creature is removed from the game, but
Rancor don't come back in my hand !
Which card did behave improperly ?Rancor Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?In any situation,
Rancor always come back in hand when put in graveyard from play.
If the creature rancor enchant is remove from the game,
Rancor must be considered to go to the graveyard, then coming back in hand.
Are any other cards possibly affected by this bug ?Interaction beetween
Rancor + RFG creature, or just
Rancor +
Unearth.
[fixed by Gargaroz]Spider spawning

Posted:
06 Mar 2012, 12:38
by Enchanteur
Describe the Bug:
I have some creature in my graveyard and play Spider spawning in order to put that many tokens creatures into play.
But nothing come into play !
Which card did behave improperly ?
Spider spawning
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 CirothUngol version, Sealed Deck
What exactly should be the correct behavior/interaction ?
Just put into play a number of spiders = number of creatures in my graveyard.
Are any other cards possibly affected by this bug ?
Cards with bad coding that can't recognize a type of cards in the graveyard.
Re: [confirmed]Maelstorm Archangel

Posted:
06 Mar 2012, 13:09
by Aswan jaguar
I confirm this bug you can't choose an instant,sorcery(illegal target) but I could choose artifact,creature and enchantment.
Re: [confirmed]Bounty of the hunt / Contagion

Posted:
06 Mar 2012, 13:27
by Aswan jaguar
I posted the same bug with pyrokinesis which got fixed.I don't know if the fix,applies to all these cards.
[fixed by Gargaroz]Stitched Drake

Posted:
06 Mar 2012, 14:21
by Enchanteur
Describe the Bug:Stitched Drake can't block pestermine, like if
Stitched Drake don't have flying.
Which card did behave improperly ?Stitched Drake Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)Manalink 3.0 CirothUngol version, Sealed Deck.
What exactly should be the correct behavior/interaction ?Stitched Drake is a flying creature, it can block other flying creatures.
Are any other cards possibly affected by this bug ?No.
Re: [confirmed]Capsize + Howlpack of Estwald

Posted:
06 Mar 2012, 14:30
by Aswan jaguar
There is another card probably that causes this bug as I tested capsize to Villagers of Estwald and Howlpack Alpha and worked fine in my game.
I attached a screenshot of the savegame maybe you can figure out what causes the problem.
EDIT. I probably spotted the problem to Visgera Dragger or unearth,in the savegame I suicide attack with her she gets killed I can't cast
Capsize then but in opponents turn I can cast
Capsize.