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[Fixed] Bug Archive

Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins

[fixed by Gargaroz]Peace of Mind

Postby stassy » 19 Mar 2012, 13:01

Describe the Bug:
Peace of Mind can't be cast from hand even if the player has the required mana

Which card did behave improperly ?
Peace of Mind

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2

What exactly should be the correct behavior/interaction ?
Peace of Mind should be cast from hand even if the player has the required mana

Are any other cards possibly affected by this bug ?
-

If debugged and forced to be played into the battlefield Peace of Mind will work as intended.
Attachments
1.zip
(3.02 KiB) Downloaded 99 times
Last edited by Aswan jaguar on 20 Mar 2012, 14:21, edited 2 times in total.
Reason: fixed bug
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Re: [confirmed]Rune Snag

Postby Gargaroz » 19 Mar 2012, 13:48

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [check in progress]Stigma Lasher[the wither]Lifelink lis

Postby stassy » 19 Mar 2012, 13:57

Stigma Lasher non interactive cards :

Check complete, all cards of each type are supposed to be fully checked, those listed below cannot be countered by Stigma Lasher:
White cards
| Open
Creatures
Lone Missionary
Angel of Mercy
Kor Firewalker
Magister Sphinx
Soul Warden
Teroh's Faithful
Venerable Monk

Enchantment
Armadillo Cloak
Dark Heart of the Wood
Farmstead
Fasting
Lifeblood
Sanctimony
Spiritual Sanctuary

Instant
Absorb
Alabaster Potion
Blessed Reversal
Chastisize
Divine Offering
Healing Salve
Punish Ignorance
Reverse Damage
Reverse Polarity
Vitalizing Cascade

Sorcery
Death Grasp
Kiss of the Amesha
Last Stand
Peach Garden Oath
Sacred Nectar


Green cards
| Open
Creatures
Ravenous Baloth
Tree of Redemption

Enchantment
Living Artifact

Instant
Crumble

Sorcery
Biorhythm
Stream of Life


Red cards
| Open
Creatures
Sol'kanar the Swamp King

Enchantment
-

Instant
-

Sorcery
-


Blue cards

| Open
Creatures
Merchant Ship

Enchantment
Delusions of Mediocrity
Lifetap
Relic Bind

Instant
-

Sorcery
-


Black cards
| Open
Creatures
Bleak Coven Vampires
Kalastria Highborn
Kokusho, the Evening Star
Magus of the Mirror

Enchantment
-

Instant
Douse in Gloom
Simulacrum
Sorin's Thirst
Tendrils of Corruption


Sorcery
Corrupt
Drain Life
Sever Soul
Soul Feast
Syphon Soul
Vicious Hunger


Land
| Open
Diamond Valley


Artifacts
| Open
Angel's Feather
Crystal Rod
Demon's Horn
Dragon's Claw
Eternity Vessel
Fountain of Youth
Iron Star
Ivory Cup
Ivory Tower
Kraken's Eye
Life Chisel
Mirror Universe
Obelisk of Alara
Onulet
Scraphead
Soul Conduit
Soul Net
Tablet of Epityr
Throne of Bone
Urza's Chalice
Wooden Sphere
Wurm's Tooth
Zuran Orb
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Re: [confirmed]Peace of Mind

Postby Gargaroz » 20 Mar 2012, 13:58

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Gather the Townfolk

Postby Gargaroz » 20 Mar 2012, 13:59

This was fixed with Dark Ascension V2 patch, sorry I forgot to report it ;)
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Immerwolf

Postby Gargaroz » 20 Mar 2012, 14:02

This was fixed with Dark Ascension V2 patch. I forgot to report.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Wrong triggers with damage dealing-wait Inquisitor's Fla

Postby Gargaroz » 20 Mar 2012, 14:03

All fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Wren's Run Packmaster

Postby Gargaroz » 20 Mar 2012, 14:06

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [checked-needs test under new update]Bribery/Clone

Postby Gargaroz » 20 Mar 2012, 14:08

Checked, this is fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Favor of the Woods

Postby stassy » 21 Mar 2012, 06:55

Describe the Bug:
Favor of the Woods is cast as a global enchantment

Which card did behave improperly ?
Favor of the Woods

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2

What exactly should be the correct behavior/interaction ?
Favor of the Woods is cast only on creatures

Are any other cards possibly affected by this bug ?
-
Attachments
1.zip
(2.12 KiB) Downloaded 94 times
Last edited by stassy on 21 Mar 2012, 17:44, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Viridian Harvest / Viridian Revel

Postby stassy » 21 Mar 2012, 08:08

Describe the Bug:
Viridian Harvest is cast as a global enchantment and only on opponent artifact.
Viridian Revel doesn't offer to draw a card when opponent artifact is put into the graveyard from battlefield

Which card did behave improperly ?
Viridian Harvest, Viridian Revel

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3 V2

What exactly should be the correct behavior/interaction ?
Viridian Harvest is cast on creatures only and on all artifacts.
Viridian Revel offer to draw a card when opponent artifact is put into graveyard from battlefield

Are any other cards possibly affected by this bug ?
-

Viridian Harvest might have been code mistaken with Viridian Revel which is a global enchantment that affect opponent artifact only
Attachments
1.zip
(2.46 KiB) Downloaded 90 times
Last edited by stassy on 21 Mar 2012, 17:45, edited 3 times in total.
Reason: bug fixed
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Re: [confirmed]Favor of the Woods

Postby Aswan jaguar » 21 Mar 2012, 14:55

I confirm the bug also you don't get 3 life when you block with an enchanted with Favor of the Woods creature.
---
Trying to squash some bugs and playtesting.
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Re: [confirmed both]Viridian Harvest / Viridian Revel

Postby Gargaroz » 21 Mar 2012, 16:51

Fixed both.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [confirmed]Favor of the Woods

Postby Gargaroz » 21 Mar 2012, 16:53

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
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Re: [check in progress]Stigma Lasher[the wither]Lifelink lis

Postby stassy » 21 Mar 2012, 19:09

List complete, only effects I couldn't reproduce are Archenemy since it's random and Challenges effects.
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